[Opensim-dev] Voxelfarm / Procedural Rendering

2012-12-14 Thread drWhiet
FYI : http://voxelfarm.com/vfweb/index.html They state on their website : Easy to use: Get full source code Keep your current workflow Keep your current engine As i am only a user an no Dev, mayby one of you would like to read or contact them .. In the Videos this looks cool; Imaging mixing this

Re: [Opensim-dev] Voxelfarm / Procedural Rendering

2012-12-14 Thread Trinity
>From what i can see that tech would need to happen at the viewer side for a sl/opensim type architecture. The viewer being lgpl might make it difficult to integrate commercial code to in some cases On Fri, Dec 14, 2012 at 10:27 AM, drWhiet wrote: > FYI : http://voxelfarm.com/vfweb/index.html > >