[Opensim-dev] function libraries for script engine

2009-03-22 Thread Mic Bowman
opensim currently has the LSL and OSL APIs that implement functions for scripting. is there an good/easy/appropriate way to add a library of functions dynamically? can i register new script functions through a region module? --mic ___ Opensim-dev mailing

Re: [Opensim-dev] function libraries for script engine

2009-03-22 Thread Melanie
No, and no. Because of the limitations of LSL and C#, that doesn't work. Adding script commands dynamically is not supportable. Melanie Mic Bowman wrote: > opensim currently has the LSL and OSL APIs that implement functions > for scripting. is there an good/easy/appropriate way to add a library

Re: [Opensim-dev] function libraries for script engine

2009-03-24 Thread Justin Clark-Casey
Mic Bowman wrote: > opensim currently has the LSL and OSL APIs that implement functions > for scripting. is there an good/easy/appropriate way to add a library > of functions dynamically? can i register new script functions through > a region module? Just fyi Mic, there was also some discussion ab

Re: [Opensim-dev] function libraries for script engine

2009-03-24 Thread Melanie
I have really broken my head over this. The API module system I have implemented actually allows loading of APIs by name, so the "worker" stuff could be made dynamic with only trivial effort. However, adding actual methods to the script base class is proving a challenge. Specifically, language

Re: [Opensim-dev] function libraries for script engine

2009-04-03 Thread daniel miller
if anyone has a lead on how to get on the GDC floor without fronting $200, please let me know - danx0r On Sun, Mar 22, 2009 at 12:42 PM, Mic Bowman wrote: > opensim currently has the LSL and OSL APIs that implement functions > for scripting. is there an good/easy/appropriate way to add a library