Often processing incoming packets can require exclusive access to scene
data structures. I'd avoid using a threadpool task (FireAndForget) to
process a incoming packet to avoid potential lock contention and threadpool
task exhaustion.
On Thu, Apr 24, 2014 at 9:30 AM, matt lehmann wrote:
> Hello,
Oh, and if it is a favorite tool, it is quite possible to use screen on
Windows using Cygwin. I currently do this.
On Dec 2, 2014 5:12 PM, "Marcus Llewellyn"
wrote:
> Using the -console=basic option is a possible way to clear up these
> exceptions.
>
> I see this happen when running OpenSim in a
Using the -console=basic option is a possible way to clear up these
exceptions.
I see this happen when running OpenSim in anything other than a vanilla
console. I seem to recall that it is an upstream (mono or possibly log4net)
issue.
On Dec 2, 2014 3:29 PM, "Markus Metzmacher" wrote:
> Hello A
On Fri, Nov 14, 2014 at 5:41 PM, Heilmann, Michael
wrote:
> Once again, I am not suggesting a single serial reliable connection, but a
> reliable connection in addition to the lossy up stream. I understand what
> you and MIC are saying, I have a strong background in networking. Many
> packets w
Was replying this before saw Ilan's info - thanks for infoing, am still using
phone only.
BTW as realXtend is an org we could also use HiFi if it has good tech with
suitable license. OTOH when the HiFi guys saw realXtend things recently they
were surprised how good & mature it is :) But in open
In theory, there is a -background switch that can run OpenSimulator without a console [1]. That said, I've not
heard/seen anybody use this for some time.
[1] http://opensimulator.org/wiki/OpenSim.exe_Command_Line_Options
On 03/08/14 09:34, Markus Metzmacher wrote:
Hello All,
I installed the
(the reason older messages are suddenly showing up is that I had reason to go through the opensim-dev moderation queue
and a lot of messages were sitting there because of a too low message byte limit. This has now been corrected).
Yeah, I would say this is the approach taken by Linden Lab where
Hello,
The current implementation of UDP reception ( as of the latest release ) is as
follows.
-- create an async read cycle on the socket, adding packets to a blocking queue
-- create a smart thread which waits on the blocking queue, servicing new
packets as the occur
I propose a simpler solu
Once again, I am not suggesting a single serial reliable connection, but a
reliable connection in addition to the lossy up stream. I understand what you
and MIC are saying, I have a strong background in networking. Many packets
would still be best used on a lossy UDP stream. However, every ti
These appear to be OSgrid regions. OSgrid is currently offline due to a
hardware failure. You can see the latest update here :
http://forums.osgrid.org/viewtopic.php?f=8&t=5291
On Aug 28, 2014 1:10 PM, "Erik McDarby" wrote:
> I'm not sure what happened, I recently walked out to go check the mail
Hello All,
I installed the 0.8 Rel. On a Windows 2012R2 Server. All runs fine. After
finishing my setup. I wanted to start all instances (ROBUST and various
regions) as a service. I used nssm (actual version - 64 Bit) and installed the
services to run as system account. The ROBUST Server starts
Well, as you might have read, OSGrid had some issues with their assets
service being down. So all these messages being related to it, sounds like
it's still down
2014-08-28 20:10 GMT+02:00 Erik McDarby :
> I'm not sure what happened, I recently walked out to go check the mail.
> When I came back
This is an especially useful approach for spinning up template-based grids
for testing concepts, etc. I use a setup similar to this, but with
Environment variables set from a launch script. It will be nice to be able
to move some of the config items into the ini files. Here's some of the
places
On Fri, Aug 1, 2014 at 4:35 PM, Shaun T. Erickson wrote:
> I still think allowing a region to override the Destination Guide URL is
> wrong. By doing so, they are in effect saying "You can only see stuff about
> my region(s) - screw the rest of the grid."
It seems to me that whether or not to
On Mac Xamarin Studio installs mono as part of IDE install. So I assume
libgdiplus is bundled alongwith ?
Ok So I updated the mono from their beta channel to 3.10.0.20 and now the error
goes away. :-( Did they just remove libgdiplus from stable 3.10.0 and then
added it back in 3.10.0.20 :-(
Re
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