Re: [Opensim-dev] PhysX Release Annoucement

2016-04-12 Thread Sean M
Thanks for the responses Cinder and BoneZ. The PhysX integration is coded into OpenSim 8.2. All the best, Sean Mondesire On Mon, Apr 11, 2016 at 4:39 PM, BoneZ wrote: > Great news! > If this built against the old 8.2 code, or the current 9.0 trunk? > > > > > On 4/11/2016 11:19 AM, Sean M wrote

Re: [Opensim-dev] PhysX Release Annoucement

2016-04-11 Thread BoneZ
Great news! If this built against the old 8.2 code, or the current 9.0 trunk? On 4/11/2016 11:19 AM, Sean M wrote: Greetings: The MOSES Team has completed integrating the Nvidia’s PhysX 3.33 physics engine into OpenSim. The source-code and documentation will soon be made available on our

Re: [Opensim-dev] PhysX Release Annoucement

2016-04-11 Thread Cinder Roxley
Looking forward to seeing it, Sean! Nice work. --  Cinder Roxley Sent with Airmail On April 11, 2016 at 9:19:44 AM, Sean M (mondesire.s...@gmail.com ) wrote: Greetings: The MOSES Team has completed integrating the Nvidia’s PhysX 3.33 physics engine i

[Opensim-dev] PhysX Release Annoucement

2016-04-11 Thread Sean M
Greetings: The MOSES Team has completed integrating the Nvidia’s PhysX 3.33 physics engine into OpenSim. The source-code and documentation will soon be made available on our public GitHub repository. Those who adopt the released code will have a new physics engine option for their regions, in a