the exporter still needs a lot of lovin to be useable anyway. Its sad that
the inworld tools like mesh studio work better and have more functionality
than the one in singularity that’s not limited to lsl
On Fri, May 8, 2015 at 8:25 AM, Ai Austin wrote:
> I am not quite sure where to send this su
I am not quite sure where to send this suggestion... as opposed to a
bug report.. but in the hope that the Singularity viewer folks might
see this mailing list...
I note that when objects are exported to Collada DAE or 3D OBJ the
textures that are allowed to be exported do not include the stan