[Opensim-users] Any thoughts on FBX and Mesh Handling

2017-10-18 Thread Ai Austin
I wonder if anyone has put thought into handling FBX mesh in OpenSim (or if there are rumours of whether it might be handled in SL)? I see growing use of FBX in other tools and platforms and recently came across a very nice (free) FBX exporter for objects in any format (such as primitive shape

Re: [Opensim-users] Any thoughts on FBX and Mesh Handling

2017-10-18 Thread AJLDuarte
Hi It is just a file format, and 100% viewer side. Opensim knows nothing about collada or fbx, because all meshs are in a special simplified SL format Viewers do not provide or accept anything else to/from regions. Similar for textures, we only see heavy jpeg2000 enc