Two questions:
1) Has anyone worked on native FBX support for open sim?
2) Would the content creators find it useful?
Douglas Maxwell, Ph.D.
Science and Technology Manager
Virtual World Strategic Applications
U.S. Army Research Lab
Human Research & Engineering Directorate
(c) (407) 242-0209
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At 15:16 20/03/2017, Maxwell, Douglas CIV USARMY RDECOM ARL (US) wrote:
1) Has anyone worked on native FBX support for open sim?
2) Would the content creators find it useful?
I have not seen anyone who has provided that capability Doug.
It would be useful for compatibility to Unity3D and ot