That seems to have done the trick. I am able to login with both
OpenSim.exe and OpenSim.32BitLaunch.exe. Tested with Phoenix, Firestorm,
and Singularity.
Out of curiosity; any thoughts on why previously OpenSim.32BitLaunch.exe
worked but not OpenSim.exe?
Thank you Justin! :)
On 10/24/2014 5
Okay, I've updated master with OpenMetaverse libraries rebuilt under Windows.
Please let me know what results.
On 23/10/14 04:12, Chris M wrote:
Yes, login fails for me on the current head using OpenSim.exe; but strangely
works fine if I copy over and use
OpenSim.32BitLaunch.exe from the shar
Yes, login fails for me on the current head using OpenSim.exe; but
strangely works fine if I copy over and use OpenSim.32BitLaunch.exe from
the shared directory. Prior to the previously mentioned commit I am able to
login fine with OpenSim.exe. I'm running Windows 7 x64 on .NET 4.0
On Wed, Oct 22,
Okay, that last commit is the first of 4 updates I made recently to the libomv libraries. I presume things also fail
with OpenSim.exe for you on current head?
As far as I know you're using Windows? If so, which version (or which version of mono)? I may well try rebuilding the
libraries in Wi
Git bisect says 3e5bc75f89998e9b1bba5e7e5f4042e883afb522 is the first
bad commit ( Remove the 32 bit launchers as discussed at OpenSimulator
Office Hour ... ). That seemed a bit strange to me at first until it hit
me that I've always been using OpenSim.32BitLaunch.exe because I had
been having
I just checked with current master (94250b6) on both Linux (Mono 3.2.8) and
Windows with no problem on login.
I agree with Dahlia, this is highly reminiscent of the system picking up some mismatching DLLs. Could you pinpoint the
commit on which this stared to happen for you?
On 20/10/14 21:2
Hmm... I'm not sure. This was a fresh pull from git and newly compiled.
I also made sure to start over with new copies of the appropriate .ini
files for configuration (as opposed to copying existing ones from a
previous install) I've actually done fresh installation from scratch for
a few diffe
Just a guess but maybe your installation is messed up with some old .dll
files or some missing assets. I'd probably try a fresh installation from
scratch.
On Mon, Oct 20, 2014 at 12:25 PM, Chris wrote:
> Hello all,
>
> While attempting to test the latest master (commit 94250b6) I have found
> t
Hello all,
While attempting to test the latest master (commit 94250b6) I have found
that I'm not able to log in and an exception is printed out in the
console. In the viewer I get an error message that says "Login Failed.
Error generating Login Response". I've tried login with several
differe