: [Opensim-users] osslEnable.ini do not work.
Note that this change is not trivial. Most macros that I’ve got on the
osslEnable.ini file still use {XEngine} as opposed to {OSSL}. As I tinkered
around with this, ultimately I got a completely useless configuration and could
not revert it back — even
Note that this change is not trivial. Most macros that I’ve got on the
osslEnable.ini file still use {XEngine} as opposed to {OSSL}. As I tinkered
around with this, ultimately I got a completely useless configuration and could
not revert it back — even getting rid of macros and explicitly writin
From: Luisillo Contepomi
Yes was the change on the section name [XEngine] now is named [OSSL]
in osslEnable.ini file
This change for the Dev Master branch, to accommodate the
introduction of the alternative YEngine is easy to miss. I
thoroughly checked all my working previous config .i
50
> To: opensim-users@opensimulator.org
> Subject: [Opensim-users] osslEnable.ini do not work.
>
> Using my OpenSim.ini from released 0.9.0.1 in
> 0.9.0.1dev commit f466c56ba4316e839591a05ae9d704091d3cc639
> fail
> in OpenSim.ini
>
> [NPC]
> ;# {Enabled} {}
@opensimulator.org
Subject: [Opensim-users] osslEnable.ini do not work.
Using my OpenSim.ini from released 0.9.0.1 in
0.9.0.1dev commit f466c56ba4316e839591a05ae9d704091d3cc639
fail
in OpenSim.ini
[NPC]
;# {Enabled} {} {Enable Non Player Character (NPC) facilities}
{true false} false
Enabled = true
Using my OpenSim.ini from released 0.9.0.1 in
0.9.0.1dev commit f466c56ba4316e839591a05ae9d704091d3cc639
fail
in OpenSim.ini
[NPC]
;# {Enabled} {} {Enable Non Player Character (NPC) facilities}
{true false} false
Enabled = true
[OSSL]
Include-osslEnable = "config-include/osslEn