Re: [opensource-dev] Review Request: STORM-1481 Jerky transition when switching region from fixed sky to a day cycle

2011-07-07 Thread Seth ProductEngine
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/382/#review846 --- Ship it! Looks good to me. - Seth On July 6, 2011, 5:37 p.m.,

[opensource-dev] Review Request: STORM-1483 Unable to delete the last water/sky/day preset

2011-07-07 Thread Vadim ProductEngine
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/384/ --- Review request for Viewer. Summary --- Fixed a wrong condition.

Re: [opensource-dev] Review Request: STORM-1459 Wearing Tab - Add ability to copy displayed inventory names to clipboard

2011-07-07 Thread Cron Stardust
On June 30, 2011, 11:02 a.m., Vadim ProductEngine wrote: indra/newview/llpanelwearing.cpp, lines 297-302 http://codereview.secondlife.com/r/370/diff/3/?file=3241#file3241line297 Looks a bit confusing. Lance Corrimal wrote: but it's elegant! Just needs some parens: text +=

Re: [opensource-dev] Review Request: STORM-1483 Unable to delete the last water/sky/day preset

2011-07-07 Thread Seth ProductEngine
--- This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/384/#review848 --- Ship it! - Seth On July 7, 2011, 8:33 a.m., Vadim

[opensource-dev] Autobuild errors

2011-07-07 Thread Lee ponzu
it has been a long time since I did a build. I tried to follow the instructions on the wiki, download autobuild, clone viewer-beta... Here is the error. Any advice welcome. Insults also accepted, since I am starved for human contact... ponzu mbpro:viewer-beta lee$ autobuild build --verbose

Re: [opensource-dev] Autobuild errors

2011-07-07 Thread Nicky Perian
use ReleaseOS From: Lee ponzu lee.po...@gmail.com To: Opensource_dev opensource-dev@lists.secondlife.com Sent: Thursday, July 7, 2011 11:27 AM Subject: [opensource-dev] Autobuild errors it has been a long time since I did a build.  I tried to follow the

Re: [opensource-dev] RenderTextureMaximumMultiply == 0.5 is annoying...

2011-07-07 Thread WolfPup Lowenhar
I can understand your frustration. Most video cards use that memory for two thing textures and also the vortex buffer so if you limit the amount of textures stored in the video cards memory it will leave space for the vortex memory that the GPU uses. From: