Re: [opensource-dev] Snowglobe 2 and Open Source

2010-02-23 Thread Trilo Byte
Awesome to see something posted so quickly (though huge shame that testing resources like this group and BSI weren't utilized). Can't help but notice we've lost some functionality from Snowglobe 1.3 namely the drop down to choose the user name on login, and panning around the mini-map. Wha

Re: [opensource-dev] Open Viewer Development Announcement

2010-08-16 Thread Trilo Byte
If you conduct the meetings in voice, you also limit the ability of non-english speakers. If it's done in chat, machine translation is a viable option. Chat may take more time, but isn't it worth the time and effort to do things right? On Aug 16, 2010, at 7:35 PM, Tateru Nino wrote: > > > O

Re: [opensource-dev] display names = the end of 1.x viewers?

2010-08-17 Thread Trilo Byte
The main area I can foresee there being a problem is fraud. Someone changes their name to "BlakOpal Customer Service" and then hangs out at one of our in-world store locations when we're not around scamming customers ("give me lindens, and I'll send you stuff cheap") or griefing. I'm also conce

[opensource-dev] Version numbering

2010-08-19 Thread Trilo Byte
Now that 2.1.1 has been released, shouldn't nightly builds be labeled 2.1.2? TriloByte Zanzibar ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmo

Re: [opensource-dev] RenderVolumeLODfactor (branch from Draw Distance)

2010-08-22 Thread Trilo Byte
Actually, it would be nice if RenderVolumeLODfactor could either persist from one version to the next (instead of getting reset with everey new version installation), or be set based on GPU detection. I imagine the default of 1.125 is based on "class 0" (intel integrated graphics) but anybody usin

Re: [opensource-dev] Malicious payloads in third-party viewers: is the policy worth anything?

2010-08-22 Thread Trilo Byte
Agreed, I think most users treat the viewers on that directory as having been approved for use by Linden Lab. Sort of a 'good housekeeping seal of approval' for the SL grid, if you will. On Aug 22, 2010, at 7:58 AM, Gareth Nelson wrote: > Being listed in the directory is a sign that viewer devs

Re: [opensource-dev] RenderVolumeLODfactor (branch from Draw Distance)

2010-08-22 Thread Trilo Byte
> The default for class 1 and up is 2.0. I've been on machines meeting/exceeding class 1 for nearly 2 years. Every single viewer update (at least on Mac OS) *still* reverts to 1.125 >> On a side note, I've found that setting above 6.0 can have unexpected and >> unwanted results, most notably 'd

Re: [opensource-dev] Draw Distance - TPV Solution Example - SLIDER Correction

2010-08-24 Thread Trilo Byte
It s XML. I've been dropping in this replacement XML file into all the viewers I download/install, which adds a Draw Distance slider along with Land and Sky buttons to allow easy access to the About Land & Advanced Sky controls. It would be fantastic if there was an ability to choose in prefere

Re: [opensource-dev] Current Snowstorm commit builds

2010-08-25 Thread Trilo Byte
Yeah - it'd be great if that page could be changed so that it looks more like http://wiki.secondlife.com/wiki/Snowglobe As well as current (looks like it's stuck on last week... this morning's most recent build shows as 208505) On Aug 25, 2010, at 7:08 AM, WolfPup Lowenhar wrote: > I believe he

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Trilo Byte
Trying to confirm the change (and how attachments look/don't look to 1.x clients), and am finding that in 2.1.2 (298569) multiple attachments just appears to be broken. I don't see a debug setting, I'm not finding a preference option, and the feature is definitely not working in-world. Putting

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-26 Thread Trilo Byte
My mistake, then. When I performed the same action to wear an item as I had in previous builds and got the unexpected/unwanted result, and saw that the debug option was gone, I thought it had broken (like anti-aliasing did in the latest build). When this viewer gets released. it would be helpfu

[opensource-dev] Anti-Aliasing

2010-08-26 Thread Trilo Byte
Is it just me, or is anti-aliasing broken in the last couple builds? 2.1.2 (208569) and 2.1.2 (208581) https://jira.secondlife.com/browse/VWR-20969 TriloByte Zanzibar ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Trilo Byte
Nyx, I did also notice that if you wear an outfit folder that makes use of mutliple attachments in v2.1.2, it no longer works properly. Instead of putting on all the items in the user-specified folder, it only puts on the first attachment the viewer gets to. Any additional ones are left un-worn,

Re: [opensource-dev] Removal of the "MultipleAttachments" debug settings ?

2010-08-27 Thread Trilo Byte
. On Aug 27, 2010, at 1:12 PM, Kadah wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > On 8/27/2010 8:37 AM, Trilo Byte wrote: >> Nyx, I did also notice that if you wear an outfit folder that makes >> use of mutliple attachments in v2.1.2, it no longer works pro

Re: [opensource-dev] Final build for Snowstorm Sprint 2

2010-08-31 Thread Trilo Byte
I tested this build yesterday, anti-aliasing (an essential feature for SL photography and shooting machinima, as well as a preferred setting for many residents) is still broken. Releasing this would be a significant step backwards, in my opinion. TriloByte Zanzibar On Aug 31, 2010, at 7:05 AM

Re: [opensource-dev] Final build for Snowstorm Sprint 2

2010-08-31 Thread Trilo Byte
JIRA, and has not yet been fixed. Now there's all this talk of "final build" and release, it would be a tragedy (and overshadow a lot of really good work) to push 2.1.2 out without fixing that. On Aug 31, 2010, at 9:43 AM, Oz Linden (Scott Lawrence) wrote: > On 2010-08-31

Re: [opensource-dev] Plugins/Modular architecture

2010-09-05 Thread Trilo Byte
If you're going to think about a rewrite, you may as well take a look at Objective-C. Modular, cross-platform, would enable a decent Mac client (at last), and put things like cross-platform 64-bit versions and even clients for iOS (iPad) within reach. http://en.wikipedia.org/wiki/Objective-C

Re: [opensource-dev] Snowstorm - Product Engine?

2010-09-17 Thread Trilo Byte
Now if only we could resize the width of the sidebar, we'd be getting somewhere. ;-) Seems like extra clicks and screen clutter to be able to see a little bit wider for inventory windows and group notices. Pop open sidebar, detach or bounce to right side, and THEN finally be able to resize. B

Re: [opensource-dev] Where to put & look for test viewers

2010-09-17 Thread Trilo Byte
I agree, a newer one's needed (Phillip pledged to residents there would be updates every 2 weeks, that doesn't seem to be happening). However, until anti-aliasing gets fixed 2.1.2 isn't ready for prime time. Trilo On Sep 17, 2010, at 7:11 PM, Oz Linden (Scott Lawrence) wrote: > On 2010-09-17

Re: [opensource-dev] Openjpeg/KDU the cold hard metrics

2010-09-22 Thread Trilo Byte
In theory, KDU 6.4 is supposed to be platform neutral - or at least that's one of the claims the mfr. is making about the new version. On Sep 22, 2010, at 11:35 AM, Arrehn Oberlander wrote: > Is it possible for you to release your test harness for these comparisons, > including the texture set?

Re: [opensource-dev] Congratulations on 2-2-0-beta

2010-09-24 Thread Trilo Byte
Hard to feel congratulatory when the beta was pushed out with a known major regression (anti-aliasing has been broken since build 208569). On Sep 24, 2010, at 8:08 AM, Ponzu wrote: > Pat yourselves on the back 8-) > > By the way, will there be a 2-1-0-beta tag on the viewer-beta and > viewer-

Re: [opensource-dev] major problem with beta 2.2 - link

2010-09-24 Thread Trilo Byte
I've seen the problem as well (and voted on the issue), but did not see it in the 2.2.0 beta (build 210127). This only broke in a more recent build (one of the ones from yesterday, I believe). On Sep 24, 2010, at 4:11 PM, miss c wrote: > > Here is a screen shot of the bug > > http://www.flic

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-09-28 Thread Trilo Byte
Agreed, Yoz, it's definitely worth doing right and while it may be possible to get some stats with a viewer-based solution it makes sense that this should fall to the land team. Trilo On Sep 28, 2010, at 1:57 AM, Yoz Grahame wrote: > > > On 27 September 2010 23:22, Brandon Husbands wrote: >

Re: [opensource-dev] Shadow Controls

2010-09-29 Thread Trilo Byte
This is great, but I'd like to see the shadows implementation actually working on all platforms first. TriloByte Zanzibar On Sep 29, 2010, at 6:14 PM, Reed Steamroller wrote: > Basically, I got this idea from all of the controls you've got over shadows > in Maya ( a program I'm partial to ).

Re: [opensource-dev] Project-MESH viewer

2010-10-15 Thread Trilo Byte
But on the flipside, the Project MESH viewer has working shadows for nVidia GPU's on Mac (never happened before on any known config), and anti-aliasing's fixed. If we could get that bit out of the mesh viewer and into the 2.2 pipeline, we'd really be in great shape IMO. Trilo On Oct 15, 2010

Re: [opensource-dev] Project-MESH viewer

2010-10-20 Thread Trilo Byte
2010-10-15 18:00, Trilo Byte wrote: >> But on the flipside, the Project MESH viewer has working shadows for nVidia >> GPU's on Mac (never happened before on any known config), and >> anti-aliasing's fixed. If we could get that bit out of the mesh viewer and >>

Re: [opensource-dev] Touch Broken, Stuttering Issues

2010-11-10 Thread Trilo Byte
On Nov 10, 2010, at 7:33 AM, Oz Linden (Scott Lawrence) wrote: > On 2010-11-10 6:13, Trilo Byte wrote: >> I was busy checking out some other items/banging on different parts of the >> viewer, and didn't realize until just now that "Touch" appears to not be >

Re: [opensource-dev] Touch Broken, Stuttering Issues

2010-11-10 Thread Trilo Byte
I was hoping that build fixed it, but the email that went out said the build had failed. Waiting patiently for a working build to test :-) On Nov 10, 2010, at 1:29 PM, Yoz Grahame wrote: > > On 10 November 2010 13:10, Trilo Byte wrote: > On Nov 10, 2010, at 7:33 AM, Oz Linden (Scott

Re: [opensource-dev] Touch Broken, Stuttering Issues

2010-11-10 Thread Trilo Byte
, but rendering in 214429 is still a big regression for me. Stuttering/performance is much worse than 214370. On Nov 10, 2010, at 1:29 PM, Yoz Grahame wrote: > > On 10 November 2010 13:10, Trilo Byte wrote: > On Nov 10, 2010, at 7:33 AM, Oz Linden (Scott Lawrence) wrote: > > &g

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-11-12 Thread Trilo Byte
Sounds great, let me know if you need any additional Mac testing :-) TriloByte Zanzibar On Nov 12, 2010, at 5:35 PM, Philippe (Merov) Bossut wrote: > Hi guys, > > As anyone who reads Snowstorm's scrum reports knows, I've been working on > upgrading our old KDU v4.2.1 to v6.4.1. This work is ch

Re: [opensource-dev] Dynamic shadows and ATI

2010-11-19 Thread Trilo Byte
As far as I'm aware, the ATI and shadow issue is something that's affected ATI (AMD) users on Windows platform as well as Mac... which would lead one to believe it's an issue for AMD more than it would be for Apple (Apple fine tunes and handles distribution of the drivers, but the driver codebas

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-11-19 Thread Trilo Byte
Broken here as well, Merov. After downloading and installing the DMG file and attempting to run the application, I immediately get an error that reads: Second Life Developer cannot be opened because of a problem. Check with the developer to make sure Second Life Developer works with this versi

[opensource-dev] Name Tags Broken

2010-11-21 Thread Trilo Byte
Name Tags have been broken in the last few builds for the Mac client. Last good build for users with nVidia graphics was 215139, for ATI users it's been broken for weeks (forcing users to choose between broken Name Tags and broken Anti-Aliasing). Taking a look at build 215215 on my primary mac

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-11-22 Thread Trilo Byte
ts since 215139. Overall though, great progress. I look forward to this getting refined and brought in as soon as possible. Trilo On Nov 22, 2010, at 2:06 PM, Philippe (Merov) Bossut wrote: > Hi, > > On Fri, Nov 19, 2010 at 3:27 AM, Trilo Byte wrote: > Broken here as well, Me

[opensource-dev] Development snapshots now 2.5?

2010-11-23 Thread Trilo Byte
I notice the version change in the latest snapshot. I sincerely hope that means that a 2.4 beta hasn't been committed to before Name Tags has been fixed and tested. Shipping a beta/release (that is, putting it on the downloads page for all residents to easily see/use) with known major & showst

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-11-23 Thread Trilo Byte
Runs great on Mac Pro with nVidia GTX285 running OSX 10.6. Texture loading in-world seems improved from the last KDU build/test, and loading textures and images from inventory seems significantly faster (not sure if that's due to changes in the code on your end or just that the asset server's b

Re: [opensource-dev] Autoupdater Flashback

2010-12-01 Thread Trilo Byte
Is there any chance we can get a build that doesn't serve AutoUpdater Errors when you launch the app, or is that all server side? TriloByte Zanzibar On Nov 30, 2010, at 1:34 PM, Brad Kittenbrink (Brad Linden) wrote: > Oops, thanks for the heads-up. > > The background updater is new in viewer 2

Re: [opensource-dev] POTENTIAL SHOW STOPPER

2010-12-02 Thread Trilo Byte
The latest Mesh Project Snapshot build for Mac (downloaded from LL as Second Life Developer, build 215879) was trash for me, though apparently different reason. Major regression, deferred rendering filled the screen with a mix of black and glowing chunks of graphics garbage. I'm thinking it ha

Re: [opensource-dev] STORM-151 : KDU v6.4.1 upgrade update

2010-12-04 Thread Trilo Byte
Excellent, Merov, thanks! Downloaded the binary and started banging on the Mac client... - Loading textures from inventory is MUCH faster. I pulled dozens of images up in my inventory, and noticed no stalling or delays. - Tested a series of image uploads from JPG, PNG, and TGA sources (includi

Re: [opensource-dev] pasting into quick search

2010-12-06 Thread Trilo Byte
Search box working normally/as expected on Mac client (we use cmd-v in place of Windows' ctrl-v), build 216217. TriloByte Zanzibar On Dec 6, 2010, at 4:39 PM, Erin Mallory wrote: > Can someone see if they can repo this? > On todays builds, if i click into an empty quick search bar (the one by t

[opensource-dev] Tab key?

2010-12-12 Thread Trilo Byte
Has anybody else noticed that the tab key is no longer working as expected in build 216577? At least in the Mac client, the tab key used to be able to be used to jump between fields. For example in the build/edit box on the general tab, type in a Name and then type in the description. Or in t

[opensource-dev] Display Name should show when using actions (/me) in Group Chat

2010-12-15 Thread Trilo Byte
As a resident, I would like to see Display Names show correctly when they use actions in Group Chat. I'd mentioned this in this morning's meeting (on behalf of a couple communities who'd asked about it recently). Esbee asked if I had a JIRA issue handy. After some looking around, I couldn't f

[opensource-dev] [Idea] Display Notifications as a scrollable feed (instead of series of popups)

2010-12-15 Thread Trilo Byte
As a user, I would like to see notifications displayed as a scrollable feed (similar to a twitter client on desktop/smartphone) instead of as a series of popup boxes. More info (and mockup pic) here -> https://jira.secondlife.com/browse/VWR-24213___ Po

Re: [opensource-dev] [TOS]Question about TOS

2010-12-16 Thread Trilo Byte
As the header of the TOS indicated, the changes were in preparation for the coming changes. As per the published info (which was linked in the terms), that isn't due to happen until January. If you're concerned about a company or organization sneaking in clauses or rules that you wouldn't agree

[opensource-dev] [HELP] How can I find/copy GPU settings?

2010-12-16 Thread Trilo Byte
I'm having some difficulty with the Second Life Viewer and my shiny new GPU (nVidia Quadro 4000). The Mac client doesn't recognize it, and gives me an error when I launch the Viewer app. What's worse, dynamic shadows and deferred rendering are completely broken (I get the same complete system cr

Re: [opensource-dev] [HELP] LLFeaturemanager.cpp question

2010-12-17 Thread Trilo Byte
ws > and Mac and if not find out why not. > If on Mac it makes sense nevertheless, > you'd have to find out why gGLManager.getRawGLString() > isn't returning the right thing. As a work around > you could hardcode the correct string into your viewer. > > On Fri, Dec 17, 2

Re: [opensource-dev] [HELP] LLFeaturemanager.cpp question

2010-12-17 Thread Trilo Byte
line version of the table is kept pretty current. > >Q > > On Dec 17, 2010, at 9:07 PM, Trilo Byte wrote: > >> In the indra/newview/llfeaturemanager.cpp file, it references a featuretable >> text file. >> >> Is this still in use? As I peruse the feature

[opensource-dev] VWR-24172 (tab key not working)

2010-12-18 Thread Trilo Byte
Back in build 216577, the tab key stopped working to jump between fields (in the build window, debugged settings window, etc). A couple builds later it was fixed, but then in build 217184 it stopped working again. It's still not working properly in 217291 - anybody else experiencing this? Tri

Re: [opensource-dev] STORM-34 Test Binaries

2010-12-24 Thread Trilo Byte
Testing developer build 217857, works great. Took some digging around in the JIRA to figure out that a preferences switch had to be activated first, and where that preference was, but once I enabled it on the Mac client it worked perfectly. Great - can't wait to see this in the main Viewer!

Re: [opensource-dev] STORM-34 Test Binaries

2010-12-27 Thread Trilo Byte
I understand the rationale for putting it on the Privacy tab. But it still seems like something that should be grouped with the Start Location options on the general tab. Perhaps to make room, the 'Enable Viewer Hints' checkbox could be moved to the Notifications tab? On Dec 27, 2010, at 7:5

Re: [opensource-dev] Test binary for in review JIRAs

2010-12-28 Thread Trilo Byte
Great stuff! * STORM-34 : As a User, I want a list of my favorite locations available on the login screen so i can log in to SL right where I want to be. Works well in 217881, Mac client. Ghosted (and disabled) before login. Once enabled, favorites appear in drop-down, and logging in to a saved

Re: [opensource-dev] Very Strange occurrence...

2010-12-29 Thread Trilo Byte
It's not you, it's been happening to others. A lot. Before Christmas it happened much less frequently, but since then the phenomenon's been occurring at least once a day. Sometimes they're ??? at login, sometimes they show properly at first and then flip to ??? on their own. Sometimes the ??

Re: [opensource-dev] Very Strange occurrence...

2010-12-29 Thread Trilo Byte
It's still happening (currently), in only some of my groups. On Dec 29, 2010, at 8:44 AM, Brian McGroarty wrote: > On Wed, Dec 29, 2010 at 7:36 AM, Ponzu wrote: > Last night I was using the 2.5 beta I had just built from the weekend's > changes, and this odd thing happened... > > I logged

Re: [opensource-dev] saved logins

2010-12-29 Thread Trilo Byte
For a short time, the logon screen's user name field had a drop down that would let you select from the user names/passwords stored on that computer. Very handy in cases where you might log in with an alt from time to time. On Dec 29, 2010, at 12:13 PM, Oz Linden (Scott Lawrence) wrote: > On 2

Re: [opensource-dev] Very Strange occurrence...

2010-12-29 Thread Trilo Byte
s to be happening on Display > Names capable viewers". > > Andro > > At 09:46 AM 12/29/2010, Trilo Byte wrote: >> It's not you, it's been happening to others. A lot. >> >> Before Christmas it happened much less frequently, but since then the &g

Re: [opensource-dev] saving textures

2010-12-30 Thread Trilo Byte
I'm experiencing the same failure, build 217920. I wrote up a JIRA: https://jira.secondlife.com/browse/VWR-24353 Please vote, add a comment with your machine/OS info/build info, or any other pertinent info I might have missed. Cheers Trilo On Dec 30, 2010, at 8:08 AM, Dave Booth wrote: > On

Re: [opensource-dev] A weird bug when moving the avatar

2010-12-31 Thread Trilo Byte
It's possible... I've been semi-crippled by lack of support for my nVidia GPU and the whole framerate stutter thing https://jira.secondlife.com/browse/VWR-23318 When I get a chance, I'll see if I can isolate/reproduce. On Dec 31, 2010, at 5:59 PM, Marine Kelley wrote: > I have observed this beh

[opensource-dev] [HELP] Please update 'featuretable' files in code repository

2011-01-03 Thread Trilo Byte
Could someone please update the featuretable.txt and featuretable_mac.txt (and presumably the featuretable_linux.txt. On the code repository, at: http://hg.secondlife.com/viewer-development/src/b0bd26c5638a/indra/newview/ As Q mentioned in a post some time ago, what the viewer is using and acce

Re: [opensource-dev] Why no single axis resize on linked prims??

2011-01-09 Thread Trilo Byte
As I understand it, there's no way to do it without breaking a lot of content. Vehicle wheels that are no longer round (or that fit into a wheel well), skirt pieces that when stretched in certain directions are no longer facing the right directions, etc. On Jan 9, 2011, at 9:40 AM, Robert Mart

Re: [opensource-dev] What client for Havok 2k10 / mesh testing?

2011-01-12 Thread Trilo Byte
According to the Havok 2k10 Beta page on the wiki, the Mesh Project Viewer now contains the necessary bits for the physics engine upgrade (second sentence in the "What is Havok 2k10" section). https://wiki.secondlife.com/wiki/Havok_2k10_Beta_Home Further down on the page it details where you can

Re: [opensource-dev] What client for Havok 2k10 / mesh testing?

2011-01-12 Thread Trilo Byte
at 1:24 AM, Trilo Byte wrote: >> According to the Havok 2k10 Beta page on the wiki, the Mesh Project Viewer >> now contains the necessary bits for the physics engine upgrade (second >> sentence in the "What is Havok 2k10" section). >> https://wiki.secondlife.

Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-18 Thread Trilo Byte
+1 for making it a debug setting (to choose whether you see notifications). The server version info would still be available in Help -> About as well as World -> Place Profile -> Region/Estate On Jan 18, 2011, at 11:39 AM, Erin Mallory wrote: > could even bury the option in the debug console.

Re: [opensource-dev] FW: [JIRA] Commented: (STORM-236) Allow the "Speak" button to be removed, like other buttons

2011-01-21 Thread Trilo Byte
Works great in the Mac client. Sounds nitpicky, but I'd add a space after "Speak Button" and before "(Voice Enabled" in the menu On Jan 21, 2011, at 8:41 AM, WolfPup Lowenhar wrote: > Please Help test this. > > From: Oz Linden (JIRA) [mailto:no-re...@secondlife.com] > Sent: Friday, January

Re: [opensource-dev] from debug to prefences

2011-01-24 Thread Trilo Byte
Perhaps the experimental/developer-related debug settings should be accessible from the Developer menu (further removing it from casual users). Then an 'Advanced Preferences' floater could be made available from the Advanced Menu. This would allow for an effort to seriously streamline the main

Re: [opensource-dev] STORM-2 test build

2011-01-25 Thread Trilo Byte
Aside from not being very useful in its current state (not being able to save/load sidebar, local chat text entry width, or save/load build menu floater), build 219546 (mac client) caused an entire system crash on exit, resulting in loss of data in other applications. The sidebar, local chat en

Re: [opensource-dev] STORM-2 test build

2011-01-25 Thread Trilo Byte
On Jan 25, 2011, at 5:05 AM, Vadim Savchuk wrote: > On 01/25/2011 02:19 PM, Trilo Byte wrote: >> Aside from not being very useful in its current state (not being able to >> save/load sidebar, local chat text entry width, or save/load build menu >> floater), build 219546 (

[opensource-dev] SSL Handshake Error

2011-01-26 Thread Trilo Byte
Is anybody else getting 'SSL Handshake Error' whenever they attempt to look up a resident's profile in the Viewer? Is this something that's happening Viewer-side, or (web) Server-side? I know the new profile system was working fine not long ago, but sometime during the course of the last week

Re: [opensource-dev] Test Viewer

2011-01-26 Thread Trilo Byte
Tried on Mac STORM-236 Works great, though in build 219680 (mac client) there needs to be a space between "Speak button" and "(Voice Enabled)" in the menu item. STORM-348 appears to be working STORM-643 looks good, though the width will take some getting used to STORM-843 excellent! STORM-845 wor

Re: [opensource-dev] SSL Handshake Error

2011-01-26 Thread Trilo Byte
viewer. (doesn't always work though.) > > > Date: Wed, 26 Jan 2011 10:10:02 -0500 > > From: o...@lindenlab.com > > To: opensource-dev@lists.secondlife.com > > Subject: Re: [opensource-dev] SSL Handshake Error > > > > > On 2011-01-26 9:56, Trilo Byte wrote: >

Re: [opensource-dev] Test Viewer

2011-01-26 Thread Trilo Byte
rrors for web profiles happens if you goto the > my.secondlife.com site in a browser as well. > > On Wed, Jan 26, 2011 at 8:18 PM, Trilo Byte wrote: >> Tried on Mac >> STORM-236 Works great, though in build 219680 (mac client) there needs to be >> a space between "Sp

Re: [opensource-dev] "Nearby" people tab

2011-01-29 Thread Trilo Byte
There's a debug setting, I believe called NearMeRange, that you can adjust to a number that better suits your needs. On Jan 29, 2011, at 3:50 PM, Dave Booth wrote: > Whats the expected behavior of this tab of the people sidebar? I'm > currently sitting in a room with 14 other folks, half of who

[opensource-dev] Friends Permissions

2011-02-06 Thread Trilo Byte
Please forgive the silly question, but I seemed to have missed something in the transition to web profiles. On the Friends sidebar panel I can see the icons that show what permissions the people on my friends list have (see me online, locate me on the map, move my objects, etc), but I can't fig

Re: [opensource-dev] Forum for ATI, Apple and FBO problem

2011-02-13 Thread Trilo Byte
As I understand the issue, the problem is on the ATI side (possibly their implementation of OpenGL), and is not specific to Apple. On Feb 12, 2011, at 5:56 PM, Laurent Bechir wrote: > > Hello, > > Some time ago, I've opened a bug report on Apple website concerning the > problem of ATI cards w

[opensource-dev] Hard crash/System Freeze on exit in Mac Client

2011-02-14 Thread Trilo Byte
Merov, you'd asked us to let you know if we were experiencing crashes on exit in the mac client... I started experiencing problems with system freezes upon Viewer exit in builds over the last 7-10 days. Initially just several seconds where other applications and the desktop became unresponsive

Re: [opensource-dev] UI - Picks - no delete button

2011-02-16 Thread Trilo Byte
On the sidebar, "My Profile" and then click on the "My Picks" tab. Right click on and choose delete, or select and then click that trashcan-looking icon at the bottom right. Same way it's been for more than 6 months. Perhaps the web profile team can add that functionality to what they're doing

[opensource-dev] Extended Groups broken?

2011-02-20 Thread Trilo Byte
I'm not sure if this broke in a previous build, but extended groups functionality is broken in build 221543 (Mac client). I can see and access the 29 groups I currently belong to, but the Viewer will not let me join any new groups or accept a group invitation from another resident. The only wo

Re: [opensource-dev] Extended Groups broken?

2011-02-20 Thread Trilo Byte
Both the region I was on and the region I'd logged onto were non-RC servers, running server version 11.02.08 220555. Being that it worked fine when relogging using Viewer 2.5, it seems the bug is viewer-side rather than server-side. On Feb 20, 2011, at 4:02 PM, Keith Jaeger wrote: > Try logg

[opensource-dev] Version numbering

2011-03-04 Thread Trilo Byte
I understand the rationale behind dialing back the version numbering to 2.5.1 (it put the viewer on a path towards 3.0 much sooner than may have been desired), but seeing as 2.5.1 was given an official release yesterday shouldn't the development snapshots be on 2.5.2 to avoid confusion? TriloBy

Re: [opensource-dev] PO Test build (sprint 12)

2011-03-04 Thread Trilo Byte
Tested the Mac client. * STORM-28 : As a User, I want the ability to send my calling card to others. No idea how to test, neither the JIRA nor the Viewer UI make it clear how to create your own calling card. It's not in the gear menu, and it's not in the + menu. Sharing existing calling cards

Re: [opensource-dev] Version numbering

2011-03-04 Thread Trilo Byte
MESSAGE- > Hash: SHA1 > > I believe versioning numbers would go from 2.9 to 2.10 instead of 3.0 > > I think SL has used the non-decimal numerical school of thought for > versioning on the viewers, like with Viewer 1 > > On 3/4/2011 6:45 AM, Trilo Byte wrote: >> I u

Re: [opensource-dev] PO Test build (sprint 12)

2011-03-04 Thread Trilo Byte
ontext menu > "Share" option. > > On 03/04/2011 05:17 PM, Trilo Byte wrote: >> Tested the Mac client. >> >> * STORM-28 : As a User, I want the ability to send my calling card to others. >> >> No idea how to test, neither the JIRA nor the Viewer UI

Re: [opensource-dev] Release 2.5.2 candidate is available

2011-03-12 Thread Trilo Byte
One request - at least for the Mac client (not sure if the other platform builds are set up this way). Please give pre-release builds an appropriate name (ie Project, Development, Developer, etc). If I were to follow the instructions and drag the application into my applications folder, it wou

Re: [opensource-dev] Snowstorm 2.6.1 with Advanced and Basic mode

2011-03-18 Thread Trilo Byte
It requires two restarts, doesn't it? One to quit and exit and restart to the login screen, and then a second once you make the mode switch to advanced. It's a great idea, but the execution needs some work. My concerns/impressions so far: 1) As with a lot of other software, a significant chun

Re: [opensource-dev] autobuild & VS 2010 support merged to viewer-development

2011-04-02 Thread Trilo Byte
Mac client seems to be running fine, save for web profiles (though that may not be a viewer specific issue). On Apr 2, 2011, at 8:17 PM, Oz Linden (Scott Lawrence) wrote: > On 2011-04-01 20:56, Oz Linden (Scott Lawrence) wrote: >> On 2011-04-01 18:08, Oz Linden (Scott Lawrence) wrote: >>> The au

Re: [opensource-dev] autobuild & VS 2010 support merged to viewer-development

2011-04-04 Thread Trilo Byte
Found something that appears to have broken in 225670 - multi-wearables. Adding multiple attachments still works as expected, right click on an attachment in your inventory or the My Appearance tab and choose Add to add it to your currently worn outfit. However, multiple layers is broken - the

Re: [opensource-dev] autobuild & VS 2010 support merged to viewer-development

2011-04-04 Thread Trilo Byte
nzibar On Apr 4, 2011, at 7:47 PM, Trilo Byte wrote: > Found something that appears to have broken in 225670 - multi-wearables. > > Adding multiple attachments still works as expected, right click on an > attachment in your inventory or the My Appearance tab and choose Add to add >

[opensource-dev] Fwd: PO Review Build

2011-04-08 Thread Trilo Byte
Oops - hit reply instead of reply all... > > Checked out on Mac client. > >> STORM-250 [#STORM-250] Unexpected "More" text appears in the About Landmark >> panel after minimising the floater - Second Life Bug Tracker > Unexpected 'More' text no longer appears, but arrow button (lower right of

Re: [opensource-dev] PO Review Build

2011-04-13 Thread Trilo Byte
I was able to check a few of these, Mac client. > STORM-842 "Start at" list isn't populated with favorites if user name is > typed in fashion "firstname.lastname" OK > STORM-1139 "Apply Changes to Region" works for water but not for sky Untestable with this viewer (it doesn't have estate-level

Re: [opensource-dev] Mesh support current status???

2011-04-16 Thread Trilo Byte
Mesh User Group (ideal place to ask such questions). There's also an archive of past meeting agendas/notes. http://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import/Scripting_User_Group Mesh Community Forums, should be a fair bit of information there about avatars and other forms of mesh ob

Re: [opensource-dev] Mesh support current status???

2011-04-17 Thread Trilo Byte
Brandon, your comments seem to be misinformed. The team working on mesh, as well as the residents involved in testing and feedback, have been far from hibernating. They have weekly meetings which are open to the public and what appears to be active message boards as well as test/sandbox region

[opensource-dev] Build 227442 - Freeze On Exit

2011-04-22 Thread Trilo Byte
I'm experiencing a system freeze of 3-5 seconds in build 227442, Mac client. Mouse cursor can move, but all other application windows frozen and unresponsive between the time I click to confirm Quit and application has fully shut down. Anyone else experiencing this, on Mac or elsewhere? Trilo

[opensource-dev] IM/Group chat icons?

2011-04-24 Thread Trilo Byte
I can't tell if this is a bug or not (since a fair number of jira's referenced in recent builds are issues we don't have permission to view), but in build 227447 (Mac client), it appears there's been a change to the way IM's and group chat icons appear on the bottom of the screen. In the past

Re: [opensource-dev] 2.6.x builds and enhanced body physics?

2011-05-03 Thread Trilo Byte
It's in the 2.6.3 Viewer, which was released last week. It's also in current development builds. On May 3, 2011, at 9:04 AM, Tillie Ariantho wrote: > Hello, > > do 2.6.x builds have the enhanced body physics too or is this a feature of > that special beta, only? > > Tillie > > _

Re: [opensource-dev] ATI vs NV vs OSX

2011-05-11 Thread Trilo Byte
Caveat - shadows are still in the experimental stages at LL, even moreso on the Mac (as I understand it, the team doing that work within LL has little to no access to Mac hardware for testing and experimentation). Shadows currently work on nVidia Macs with the following GPU's: GeForce 9400m, Ge

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Trilo Byte
It's also surprisingly difficult to do much in the way of testing against all those wonderful changes, when the vast majority of the JIRA's referenced aren't public. Can someone maybe consider the idea that if a change is going to get merged into viewer development, the associated jira's need t

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-17 Thread Trilo Byte
It's there in 230165 (Mac client). Once you start typing in the field, an x appears at the right to clear it. The wrong name in the application window persists. The Ambient Occlusion & Depth Of Field checkboxes are still disabled in preferences on nVidia Macs, though the functionality works

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-18 Thread Trilo Byte
I'm also experiencing some issues with bulk image uploads not adhering to the default upload permissions (Mac client, build 230167). Click + -> Upload -> Set Default Permissions and then check the set next owner perms to modify, copy, resell/giveaway Click + -> Upload -> Bulk and then select a

[opensource-dev] Slightly OT: Are chat icons broken for everyone in 2.6.6 release?

2011-05-19 Thread Trilo Byte
This had gotten fixed quite a few builds ago, but somebody appears to have picked a poor build to push out as an official release. https://jira.secondlife.com/browse/VWR-25595 I've seen it happen on several Macs, is this happening with Windows and Linux as well? TriloByte Zanzibar _

Re: [opensource-dev] Slightly OT: Are chat icons broken for everyone in 2.6.6 release?

2011-05-19 Thread Trilo Byte
ortunately the fix didn't make > it into the 2.6.6 release. > (see EXP-749) > > a > > > 2011/5/19 Trilo Byte > This had gotten fixed quite a few builds ago, but somebody appears to have > picked a poor build to push out as an official release. > https://jira.s

Re: [opensource-dev] Mesh branch merged to viewer-development

2011-05-19 Thread Trilo Byte
With so many of the jiras related to this merge not being publicly accessible, I wouldn't know where to start looking for the issue to report it under. But this one seems to have appeared since the mesh merge... First appeared in 230343, but the changelog for that build only shows STORM-1100 C

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