Re: [openstack-dev] [tripleo] Please do not approve or recheck anything not related to CI alert bugs

2017-11-15 Thread Alex Schultz
Ok so here's the latest. We've switched scenario001 to non-voting[0] for now until Bug 1731063[1] can be resolved. We should be OK to start merging thing in master as the other current issues don't appear to be affecting the gate significantly as it stands. We still need to understand why we're hi

Re: [openstack-dev] [tripleo] Please do not approve or recheck anything not related to CI alert bugs

2017-11-13 Thread Wesley Hayutin
On Sat, Nov 11, 2017 at 10:47 PM, Alex Schultz wrote: > Ok so here's the current status of things. I've gone through some of > the pending patches and sent them to the gate over the weekend since > the gate was empty (yay!). We've managed to land a bunch of patches. > That being said for any pa

Re: [openstack-dev] [tripleo] Please do not approve or recheck anything not related to CI alert bugs

2017-11-11 Thread Alex Schultz
Ok so here's the current status of things. I've gone through some of the pending patches and sent them to the gate over the weekend since the gate was empty (yay!). We've managed to land a bunch of patches. That being said for any patch for master with scenario jobs, please do not recheck/approve

Re: [openstack-dev] [tripleo] Please do not approve or recheck anything not related to CI alert bugs

2017-11-08 Thread Alex Schultz
So we have some good news and some bad news. The good news is that we've managed to get the gate queue[0] under control since we've held off on pushing new things to the gate. The bad news is that we've still got some random failures occurring during the deployment of master. Since we're not see

[openstack-dev] [tripleo] Please do not approve or recheck anything not related to CI alert bugs

2017-11-07 Thread Alex Schultz
Hey Folks So we're at 24+ hours again in the gate[0] and the queue only continues to grow. We currently have 6 ci/alert bugs[1]. Please do not approve of recheck anything that isn't related to these bugs. I will most likely need to go through the queue and abandon everything to clear it up as we