[osg-users] Re: Export GLTF from OSG?

2020-02-17 Thread Robert Osfield
Hi Armin? On Friday, 7 February 2020 19:06:19 UTC, Armin Samii wrote: > > Has anybody worked on exporting GLTF Animations from OSG? > > I'd like to save my dynamic OSG scene to disk, and don't want to save the > static geometry each frame. GLTF lets me export the geometry once, and > animate it

[osg-users] Re: Export GLTF from OSG?

2020-02-17 Thread Armin Samii
Hi Robert, The animations are reading live data and rendering them - so it's not a simple format, but can be represented by gltf well: the mesh models are static, but can appear and disappear and can have arbitrary transformations applied to them. My vision is an exporter that exports each uni

[osg-users] Re: Export GLTF from OSG?

2020-02-18 Thread Jason Beverage
We have a gltf importer/exporter that we use in osgearth based on tinygltf. It works really well although we're really only targeting gltf files produced to support rendering 3d tiles datasets. So for example we havent done anything with animation since that's not a big part of 3dtiles. Gi

[osg-users] Re: Export GLTF from OSG?

2020-04-20 Thread Rob Spearman
I am also interested in fleshing out the GLTF plugin to be able to import animated models. Has anyone made any progress on animation support starting with the osgEarth plugin? Is anyone else wanting to collaborate on this? Rob -- You received this message because you are subscribed to th