[osg-users] Updates to the Visual Studio Wiki page

2007-08-08 Thread Jean-Sébastien Guay
Hello everyone, Just to let you all know. Tonight I updated the Visual Studio wiki pages to add the following information: - The recommended way of starting a new Visual Studio project that uses the OSG. - Using environment variables to simplify the project setup and make it be movable to d

Re: [osg-users] osgDB::readNodeFile Fails in DEBUG

2007-08-08 Thread Jean-Sébastien Guay
Hello Nick, > Anybody knows if osgDB::readNodeFile() is supposed to fail in DEBUG mode? If > so, what technique are you using to debug your OSG I/O? No, on my side at least it works in debug and release. If you set the environment variable OSG_NOTIFY_LEVEL=DEBUG before running the application

Re: [osg-users] osgDB::readNodeFile Fails in DEBUG

2007-08-08 Thread Nick Prudent
Thanks for the quick reply. OK, I'll just dump everything and get it back from SVN. Nice to know that this is not normal. - Nick - >From: "Adrian Egli" <[EMAIL PROTECTED]> >Reply-To: osg-users@lists.openscenegraph.org >To: osg-users@lists.openscenegraph.org >Subject: Re: [osg-users] osgDB::read

Re: [osg-users] osgDB::readNodeFile Fails in DEBUG

2007-08-08 Thread Adrian Egli
I am working on latest SVN version without any troubles. (under windows) i don't know what's going wrong with your setting. may your version is mixtured, may your dll searching (file) path is wrong, may some dlls from latest svn version others from elder version are taken. i don't know. otherwise

[osg-users] osgDB::readNodeFile Fails in DEBUG

2007-08-08 Thread Nick Prudent
Anybody knows if osgDB::readNodeFile() is supposed to fail in DEBUG mode? If so, what technique are you using to debug your OSG I/O? Thanks, - Nick - _ Share More On Messenger with a Windows Live Space http://spaces.live.com/?mkt=

[osg-users] CullVisitor

2007-08-08 Thread Adrian Egli
hi robert, The camera's setComputeNearFarMode doesn't affect the wished behaviour: osg::Viewer* m_OSGViewer m_OSGViewer->getCamera()->setComputeNearFarMode(osg::CullSettings::DO_NOT_COMPUTE_NEAR_FAR); does not transfer the information to Renderer->_sceneView->getCullVisitor()->setCom

Re: [osg-users] running vrml plugin on 2.0

2007-08-08 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, Joan Slottow wrote: > Hi Jan > > I tried sending this to you on July 26 but somehow it went out > without a subject and then I have been away on vacation. Aha, I see. I didn't receive anything from you. > Jan > > Here are three files: test

Re: [osg-users] CMake error since last SVN update

2007-08-08 Thread Jean-Sébastien Guay
Hello, > I'll try deleting my CMake cache and regenerating from there, but I > wanted to see if you would have a clue as to what is causing that. Turns out that fixed it. No idea what caused the problem initially. Anyways, it's good to do it once in a while I guess... Thanks anyways, J-S --

Re: [osg-users] running vrml plugin on 2.0

2007-08-08 Thread Joan Slottow
Hi Jan I tried sending this to you on July 26 but somehow it went out without a subject and then I have been away on vacation. Joan Jan Here are three files: test2_dx.wrl is the original .wrl file as output from OpenDX. test2.wrl is the .wrl file that runs fine in osgviewer (minus the per

Re: [osg-users] Using SceneView in external renderer applications...

2007-08-08 Thread Cedric Pinson
I use openscenegraph without sceneview, i wrote a little renderer as replacement of SceneView, there is a mercurial repository http://hg.plopbyte.net/easy3d If you are interested i can take time to explain in more detail or to make a sample code without the easy3d applications. www.plopbyte.net

[osg-users] CMake error since last SVN update

2007-08-08 Thread Jean-Sébastien Guay
Hello Robert, Windows XP SP2, OSG updated from SVN this morning (I hadn't updated for about 3 days), CMake 2.4.6. I'm getting this CMake error (repeated lots of times) when configuring (and then it doesn't let me generate the build files since the configure gives errors): CMake Er

Re: [osg-users] osgterrain example broken.

2007-08-08 Thread filip.holm
I've been trying to build the .NET wrappers today and ran into the same link problem for osgViewer wrapper on windows. I added OSGVIEWER_EXPORT to OpenGLQuerySupport and was able to successfully link and build the osgWrappers. Filip -Original Message- From: [EMAIL PROTECTED] [mailto:[

Re: [osg-users] Compass/Navigator Widget

2007-08-08 Thread Nick Prudent
OK, this is exactly what I was looking for. I'll try later to put an alpha textured quad instead of the text. Thanks for the advice. - Nick - From: Alberto Luaces <[EMAIL PROTECTED]> Reply-To: [EMAIL PROTECTED], osg-users@lists.openscenegraph.org To: osg-users@lists.openscenegraph.org Subjec

Re: [osg-users] Any progress in configuration abstraction...

2007-08-08 Thread Adrian Egli
Hi Robert, thank you very much. Now i can use the latest SVN version and my application still works fine. I guess this prototype archi is quite good. i didn't know this implementation. I am not sure if we have to foce the user pass through the create method. if a user has to change the behaviour

[osg-users] osgterrain example broken.

2007-08-08 Thread Rafa Gaitan
Hi Robert, I have just update the svn, and the example of osgterrain is broken, possibly by the change of TerrainNode to Terrain. The ReaderWritterTerrain.cpp needs to be upgraded too. I also realized that the wrapper of osgViewer is not compiling on Mac the problem is for an undefined symbol tha

[osg-users] osgviewerSDL segfaults if no scene data is set before realize()

2007-08-08 Thread Christian Muschick
Hello! There seems to be an issue with osg viewer under Linux which causes a segfault somewhere in OpenThreads if no scene data has been set before calling realize (using the viewer with setUpViewerAsEmbeddedInWindow) To reproduce, comment out line 131 ( viewer.setSceneData(loadedModel.get());

Re: [osg-users] PSSM Shadow Map Implementation

2007-08-08 Thread Adrian Egli
Hi Mihai, Where can i find the cMakeFile and the modification of my pssm files? the easiest way would be that you just modify the GLSL stuff and the part you like adegli 2007/8/8, Mihai Radu <[EMAIL PROTECTED]>: > > Hi Adrian, > > The example compiles & runs ok. > > One suggestion for visualizin

Re: [osg-users] Any progress in configuration abstraction...

2007-08-08 Thread Robert Osfield
Hi Adrian, I have just checked in a trial of using localised prototype()/create() methods added to CullVisitor and DatabasePager. The added methods look like: /** Create a shallow copy of the CullVisitor, used by CullVisitor::create() to clone the prototype..*/ virtual CullVisito

Re: [osg-users] Building osgDem - vpb.lib

2007-08-08 Thread Nick Prudent
Robert, Duh! ;) You are right, it works perfectly now. I can't believe this is all open source. I've got a lot to learn but I hope I'll be able to contribute one day. Thanks, - Nick - >From: "Robert Osfield" <[EMAIL PROTECTED]> >Reply-To: osg-users@lists.openscenegraph.org >To: osg-users@list

Re: [osg-users] Changing the loaded osg file with user interaction

2007-08-08 Thread Alberto Luaces
El Martes 07 Agosto 2007, maruti borker escribió: > HI everyone > I am a n00b in OSG and i am using OSG 2.0 in linux . I > wam developing a system which will needs an option where the user can > change the loaded model by mouse clicks . The result of one mouse click > shud engrav

Re: [osg-users] Compass/Navigator Widget

2007-08-08 Thread Alberto Luaces
El Martes 07 Agosto 2007, Nick Prudent escribió: > Hi, > > I'm new to OSG and would like to know if there's a standard method/class to > create an alpha-blended compass/navigator widget like the one in Google > Earth. > > I'm an experienced OpenGL user and normally, I would simply map a few > overl