Re: [osg-users] New Improved DatabasePager, now with even more threading! Please take a taste today :-)

2008-06-15 Thread Robert Osfield
Hi Guys, While away on training last week, we came across the Windows debug build reporting problem in std::sort and find calls, and investigations into the issue suggested that it was down to the cull thread modifying the DatabaseRequest fields at the same time that those same fields were being u

Re: [osg-users] Add A Window

2008-06-15 Thread Robert Osfield
Hi GuiYe, Destroying the osg::Camera that has the window or doing a Camera::setGraphicsContext() should automatically destruct the window. Calling close() on the window should also close it, albeit without destructing the actual OSG object. Robert. 2008/6/8 GuiYe <[EMAIL PROTECTED]>: > > > Hell

Re: [osg-users] Using VRJuggler and osgViewer library

2008-06-15 Thread Robert Osfield
Hi Luc, I'm not familiar with VR juggler so can't comment on specifics, its best to ask the VR juggler developers themselves on how easy it is to replace their windowing framework. As a general OSG note I'd suggest that osgViewer::Viewer, with multiple slave camera, is more appropriate to an imme

Re: [osg-users] Image -> terrain, Simple question

2008-06-15 Thread Robert Osfield
Hi Anders, Have a look at osgTerrain::TerrainTile for rendering height fields - you can use osg::Image or osg::HeightField as the source for the layers that it renders. Robert. On Mon, Jun 9, 2008 at 1:24 PM, Anders Backman <[EMAIL PROTECTED]> wrote: > Simple question from someone that hasn't fo

Re: [osg-users] OpenGL commands

2008-06-15 Thread Robert Osfield
Hi Hugo, As Paul mentioned Producer/osgProducer will still work fine with OSG, although there might be need to tweak to get things compiling - essentially there is no major changes to the OSG that should cause significantly incompatibility. However, I would recommend moving to osgViewer if possib

Re: [osg-users] Compiler discomfort on IRIX at OpenFlight plugin

2008-06-15 Thread Robert Osfield
Hi Martin, I've reviewed the code and it looks correct, and the info in your email doesn't really provide enough to divine what the compiler is actually complaining about. I could work out what your exact change was, my best guess is that you changed: virtual ~Record() {} To: virtual ~

[osg-users] Changing fullscreen resolution with osg::Viewer

2008-06-15 Thread Hugo Gomes
Hello, i'm new to osg, and i've been building some basic scenes to learn about it. Yet i haven't been able to change the screen resolution when in fullscreen mode. I'm using a CompositeViewer in a main class, and a Viewer in each scene, is there a simple way to change it without changing to SDL or

Re: [osg-users] BlueMarble example

2008-06-15 Thread Robert Osfield
Hi Michael, osgbluemarble has been long removed from the OSG, but ImageOptions itself has been around a long time, so... it leads me to wondering what version of the OSG you are using, and what docs you are referencing. Could you provide this info. Also please say what you are trying to learn fr

Re: [osg-users] RTT, ParticleSystem, Depth

2008-06-15 Thread Robert Osfield
Hi John, On Wed, Jun 11, 2008 at 8:17 PM, Argentieri, John-P63223 <[EMAIL PROTECTED]> wrote: > Any ideas? Thanks for your time and consideration! No ideas I'm afraid, too complex a set up to divine easily guess what might be up remotely. Robert. ___ os

Re: [osg-users] Changing fullscreen resolution with osg::Viewer

2008-06-15 Thread Stephan Huber
Hi Hugo, Hugo Gomes schrieb: > Hello, i'm new to osg, and i've been building some basic scenes to learn > about it. Yet i haven't been able to change the screen resolution when in > fullscreen mode. I'm using a CompositeViewer in a main class, and a Viewer > in each scene, is there a simple way to

Re: [osg-users] New Improved DatabasePager, now with even more threading! Please take a taste today :-)

2008-06-15 Thread Smeenk, R.J.M. (Roland)
Hello Robbert, The SVN version is missing the changes (ReadQueue definition) to the Databasepager header file. -- Roland > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Robert Osfield > Sent: zondag 15 juni 2008 18:03 > To: OpenSceneGraph User

Re: [osg-users] Bug in regarding uniform values?

2008-06-15 Thread Mike Weiblen
Dont have time to examine lots of source code in detail right now (much code seems superfluous to the issue at hand; eg EventHandlers, lights, callbacks, sphere, non-trivial shaders, etc) >From a quick review, seems the scene could be written to a .osg file. If so, when loaded into osgviewer, doe