Re: [osg-users] Flickering in camera views with multiple cameras

2010-04-02 Thread Robert Osfield
Hi John, Flickering is not usually problem with CompositeViewer. Does the osgcompositeviewer example flicker for you? Do you your two Views share the same GraphicsWindow? Are you using the OSG's native windowing support? What platform are you on? Robert. On Thu, Apr 1, 2010 at 11:20 PM,

Re: [osg-users] looking for a terrain database building

2010-04-02 Thread Martins Innus
Hi Terry and J-S, Hi Terry, Hi J-S. When you convert a file to .flt and then back to .ive, your PagedLOD nodes are lost. I meant converting the leaf tiles. Unless I'm mistaken (it's been a while since I analyzed the structure so I might remember wrong), in a VPB database, you have a

[osg-users] Trac website: Which plugin used for TOC at the right side?

2010-04-02 Thread Torben Dannhauer
Hi, because I'm working on osgVisual to start publishing my sources, I'm enhancing my trac installation. Does anyone know which plugin/technique is used to create this nice table of content at the right side? It makes navigation in the wiki quite simple and I'd like to use it at my project

Re: [osg-users] looking for a terrain database building

2010-04-02 Thread Jean-Sébastien Guay
Hi Martins, We have done this for small areas and it works alright ( just editing the leaf tiles ). Thanks for confirming that this workflow should work. When you convert from a --TERRAIN based ive file to flt, this gets converted to geometry. Then when you convert back to ive, you still

Re: [osg-users] looking for a terrain database building

2010-04-02 Thread Torben Dannhauer
Hi, modifying source data is the approach I plan. For elevation data I'm in discussion with some colleagues for an algorithy which outputs elevation per vertice wich results, if applied to the ellipsoid of the geocentric database, a flat area. Maybe this approach could be extendet to provide

Re: [osg-users] looking for a terrain database building

2010-04-02 Thread Chris 'Xenon' Hanson
On 4/2/2010 7:20 AM, Torben Dannhauer wrote: Hi, modifying source data is the approach I plan. For elevation data I'm in discussion with some colleagues for an algorithy which outputs elevation per vertice wich results, if applied to the ellipsoid of the geocentric database, a flat area.

[osg-users] OSG stereo features

2010-04-02 Thread benedikt naessens
Can anybody on the forum explain how to use the stereo support in OSG? I tried every possible combination of DisplaySettings, OsgViewer, OSG, stereo, etc. on Google to find any documentation, but I didn't get further than some obscure forums where only part of it was explained. The main page

Re: [osg-users] looking for a terrain database building

2010-04-02 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Chris, I'd definitely be interested in your terrain tools when you release them... -Shayne -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Chris 'Xenon' Hanson Sent: Friday, April 02, 2010 7:30 AM To:

Re: [osg-users] looking for a terrain database building

2010-04-02 Thread Torben Dannhauer
Hi Chris, that sounds VERY interesting :) Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26386#26386 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] Help for control of Text Labels on HUD type display OFF/ON/BLINK and text

2010-04-02 Thread tim paige
Hi, Thank you all for being here! I have placed text around a display that corresponds to physical buttons on a bezel panel. I would like to gain control over wether or not the text displays for a particular soft label depending on a MODE of operation, HIGHLIGHT or DIM or BLINK the soft label

[osg-users] releaseGLObjects not called in DatabasePager by default?

2010-04-02 Thread Jason Beverage
Hi Robert, In the DatabasePager the releaseGLObjects method isn't being called expired PagedLOD's unless the OSG_RELEASE_DELAY environment variable is used. The _releaseDelay variable is set to DBL_MAX by default and before any calls to releaseGLObjects are made in DatabasePager.cpp it checks to

Re: [osg-users] releaseGLObjects not called in DatabasePager by default?

2010-04-02 Thread Jason Beverage
One more observation, shouldn't the call to plod-releaseGLObjects in capped_removeExpiredSubgraphs be plod-releaseGLObjectsOnExpiredChildren? Thanks! Jason On Fri, Apr 2, 2010 at 2:09 PM, Jason Beverage jasonbever...@gmail.com wrote: Hi Robert, In the DatabasePager the releaseGLObjects

Re: [osg-users] releaseGLObjects not called in DatabasePager by default?

2010-04-02 Thread Robert Osfield
Hi Jason, On Fri, Apr 2, 2010 at 7:09 PM, Jason Beverage jasonbever...@gmail.com wrote: In the DatabasePager the releaseGLObjects method isn't being called expired PagedLOD's unless the OSG_RELEASE_DELAY environment variable is used.  The _releaseDelay variable is set to DBL_MAX by default and

Re: [osg-users] OSG stereo features

2010-04-02 Thread Alberto Luaces
Benedikt, take a look at this link: http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/StereoSettings with this you can change the stereo behaviour of your program without touching a line of code. Of course you can also do the same programmatically. -- Alberto

Re: [osg-users] OSG stereo features

2010-04-02 Thread Robert Osfield
On Fri, Apr 2, 2010 at 4:17 PM, benedikt naessens benedikt.naess...@spaceapplications.com wrote: Currently, I am using a CompositeViewer with two views (two camera's), but I guess there are better ways out there. I have found some information how to do it with the OSGViewer application, but

[osg-users] Quad Buffered Stereo FBO

2010-04-02 Thread Bruce Wheaton
Is a quad buffered FBO supported by default? If so, does drawing from it to a quad buffered framebuffer correctly keep left and right separate? I'm thinking of something like osgdistortion, just in stereo. Bruce ___ osg-users mailing list

[osg-users] disappearing line

2010-04-02 Thread David Cofer
I have a line in my scene. Under most situations it is displayed perfectly fine, but as I rotate around to look at it then it sometimes disappears. Does anyone have any idea on what could be causing the line to behave like this, and if there is anything I can do to prevent it? If more details

[osg-users] Example code for mouse to world coordinates

2010-04-02 Thread David Cofer
I am trying to convert mouse coordinates to world coordinates. Does anyone have a suggestion of an example app or somewhere in the OSG code to at look to figure out how to do this? Thanks -- Read this topic online here:

[osg-users] several trunk compile error

2010-04-02 Thread Torben Dannhauer
Hi, osg trunk is not compiling. Win Vista 32 bit, VS2005 SP1: Error osgQt: Code: Error 1 fatal error C1189: #error : The header file 'QGraphicsViewAdapter' doesn't include QObject.

Re: [osg-users] Example code for mouse to world coordinates

2010-04-02 Thread Jonathan Greig
dcofer wrote: I am trying to convert mouse coordinates to world coordinates. Does anyone have a suggestion of an example app or somewhere in the OSG code to at look to figure out how to do this? Thanks Take a look at the osgpick example. -Jonathan -- Read this topic

Re: [osg-users] several trunk compile errors: osgQt and introspection of database pager

2010-04-02 Thread Torben Dannhauer
Hi, It seems that Q_MOC_OUTPUT_REVISION is not defined. I don't know how Qt precompiling (MOC) is don in cmake. Where should this constant be defined? Thank you! Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26399#26399

Re: [osg-users] 2.8.3 rc3 tagged -- hopefully the last rc

2010-04-02 Thread Paul Martz
Hi again -- I just realized we can't do this release over a holiday weekend. I would like to release at the end of Monday, though, so please help out by doing a bit of testing if your schedule allows. In particular, exercise the PNG plugin (which was the only code change in the most recent rc).

Re: [osg-users] Flickering in camera views with multiple cameras

2010-04-02 Thread John Galt
Hi, The window frames did the trick! Thank you! Cheers, John -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26402#26402 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] Bizzare setViewMatrixAsLookAt behavior !!

2010-04-02 Thread John Galt
Hi, I am using the setViewMatrixAsLookAt to set up my camera. I have set up my camera as follows: viewer.getCamera()-setViewMatrixAsLookAt(osg::Vec3(XCoordinate,YCoordinate,ZCoordinate), osg::Vec3(XCoordinate -

Re: [osg-users] Bizzare setViewMatrixAsLookAt behavior !!

2010-04-02 Thread John Galt
Redbeard wrote: Hi, I am using the setViewMatrixAsLookAt to set up my camera. I have set up my camera as follows: viewer.getCamera()-setViewMatrixAsLookAt(osg::Vec3(XCoordinate,YCoordinate,ZCoordinate), osg::Vec3(XCoordinate -

Re: [osg-users] [VirtualPlanetBuilder][build] Which Versions of GDAL and/or Squish Are Required?

2010-04-02 Thread Chris 'Xenon' Hanson
On 4/2/2010 3:31 PM, D.J. Caldwell wrote: So, my question is: did I miss where the required versions of GDAL and Squish are specified? If so, where can I find that information? I use GDAL 1.6, but I would think that newer versions should be fine. If they're not, it should be looked into.