Hi,
I have a problem trying to combine osgoit (depth peeling) with a non-trivial
arrangement of groups and RTT cameras. The current set-up I have (as simplified
as possible) is:
Composite Camera
[Not RTT]
Depth Camera
[0] [RTT]
Group "Scene"
Group "Processed La
Hi, I have been trying to convert some files over to AC3D format using osgconv
from the .osg file format. In the process, I have found that both the latest
trunk, and 2.8.3 both segfault when trying to convert to AC3D. I have confirmed
this with both Linux and Windows, and it appears to be somet
Hello Jean-Sebastien,
I create one GraphicsWindowEmbedded for all views. And I create a
special composite viewer with the functions setSceneData(),
setCameraManipulator() and setUpViewerAsEmbeddedInWindow(). And my
GTKViewer is a specialisation of the special composite viewer. That was
my fi
Just as a follow-up (esp. for others who aren't greatly familiar with cmake), I
discovered that most of my problems getting the various plugins to show up in
the generated VS project were solved by clicking the "Advanced" checkbox in the
upper right of the cmake gui.
This exposes a whole bunch
Hi Dinesh,
On Fri, Nov 5, 2010 at 8:38 PM, Dinesh Malav wrote:
> Does the LGPL include these exceptions from wxWindows and are we allowed to
> re-distribute the OSG binaries similar to wxWidget binaries?
Errhhh what does it say it's based on the WxWindows license, which
is relaxation of the
ok,
Thank you!
Cheers,
Cosimo
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=33552#33552
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Hi,
I've run into the same issue:
http://thread.gmane.org/gmane.comp.graphics.openscenegraph.user/52734
I think it might be worthwhile to add the affinity clear code to the
OpenThreads lib.
regards
jp
On 05/11/10 12:00, Anders Backman wrote:
Using OSG 2.8.3 under windows 7 64bit. VS2008.
H
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