Re: [osg-users] OSG for Android

2011-08-18 Thread Luca Vezzadini
Hi Jorge, So, that means that I am doing thing in the correct order. After some more test I found out the problem: it's something in Cygwin. If I use relative paths instead of absolute ones everything works fine. No idea why and I don't want to investigate further, but at least now I know it's

Re: [osg-users] How to manipulate node in loaded model.

2011-08-18 Thread Kataev Victor
Of course. I found solution by inserting POV between node, which i want to rotate/transform, and it's parent. It's work fine, but I'm not sure that this solution is correct. I mean, if i have 3d-model in 3ds/obj, what right way to manipulate one or few of its node? Victor --

Re: [osg-users] osg::Image Serialization

2011-08-18 Thread Wang Rui
Hi Jeremy, 2011/8/18 Jeremy Moles jer...@emperorlinux.com: I'm not entirely sure this is accurate; if you look at osgimagesequence example, it lets you write the file out to disk:        osgimagesequence -o foo.osgt ...but that file isn't readable by OSG. In fact, I had no trouble ever

[osg-users] OSG 3.0.0 appearance of osg::Box changed when rendered in Wireframe mode?

2011-08-18 Thread Christian Buchner
Hi, with OSG 2.8.2 we were able to create a cube like this and set polygon mode to LINE. And it would show up as the outline of a box with no diagonals in the faces. With OSG 3.0.0 the same code produces a box that now contains diagonal lines, as if the quads are now actually tesselated into

Re: [osg-users] OSG 3.0.0 appearance of osg::Box changed when rendered in Wireframe mode?

2011-08-18 Thread Christian Buchner
Hi all, I solved this by rolling my own geometry and dropping the use of osg::Box. This function replaces the createCube function from the previously posted code snippet. I simply define my own color, vertex and normal buffer using Quad primitives. Now the wireframe looks sane again. static

[osg-users] Multi GPU Rendering

2011-08-18 Thread Miguel Lokida
Hello, I would like to know if OSG can benefit of a PC with several GPU ? I mean, Can we say this part will be rendered by GPU 1 and the other by GPU 2 ? Thank you. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42112#42112

Re: [osg-users] osgAndroidExampleGLES1 and 2 error on Android 3.x device

2011-08-18 Thread Riccardo Corsi
Hi Jorge, I've added some Log as you suggested, and apparently as soon as it construct the osgMainApp native object, something goes wrong. In particular I've added a log in the EGL Renderer like this: public void onSurfaceChanged(GL10 gl, int width, int height) { Log.e(TAG,

Re: [osg-users] OSG 3.0.0 appearance of osg::Box changed when rendered in Wireframe mode?

2011-08-18 Thread Paul Martz
On 8/18/2011 4:28 AM, Christian Buchner wrote: Hi, with OSG 2.8.2 we were able to create a cube like this and set polygon mode to LINE. And it would show up as the outline of a box with no diagonals in the faces. With OSG 3.0.0 the same code produces a box that now contains diagonal lines, as

Re: [osg-users] osgAndroidExampleGLES1 and 2 error on Android 3.x device

2011-08-18 Thread Jorge Izquierdo Ciges
Ok. I was thinking that the error would be in the JNI bridge. I think there are some changes about how android treats native processes. There is a mode to debug JNI by the way which gives more info. 2011/8/18 Riccardo Corsi riccardo.co...@kairos3d.it One more info is that I've tried to build

[osg-users] web page down

2011-08-18 Thread Paul Martz
Hi all -- The OSG web page is inaccessible from the Americas, and has been so for several hours how. Can someone reboot the server please? :-) -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users

Re: [osg-users] SIGGRAPH 2011 OpenSceneGraph BOF

2011-08-18 Thread John Richardson
Hello Jean-Sébastien and David and Robert, Thanks for presenting [Robert via Jean-Sébastien]. Yes, it was a standing room only crowd. Also thanks to Jean-Sébastien for talking at the Computer Graphics for Simulation BOF that afternoon. There was a possibility that the webinar [COMSOL

Re: [osg-users] SIGGRAPH 2011 OpenSceneGraph BOF

2011-08-18 Thread Chris 'Xenon' Hanson
On 8/18/2011 4:00 PM, John Richardson wrote: Macintosh Binaries from Alpha Pixel The execute bit has to be set manually. Not a horrible issue. The package also in some cases is a 7zip package so the Mac user has to have Stuffit Deluxe or WinZip to extract. Perhaps a command line will extract.