Hi Robert,
Many thanks for your suggestion. osg is working perfectly on my dell e6410
laptop, but others people can't run osg properly on their machines which are
standard dell desktop machine with Intel graphics hardware. I want to overcome
this problem on standard dell desktop machines.
I don't recommend to install them to the default directories, you'll
rewrite any OSG installation that you already had. It's better to use the
-DCMAKE_INSTALL_PREFIX to set a installation directorie of your own that
doesn't overwrite your system default OSG.
2012/3/16 Bernd Kampl
again, thank you, robert. now i know i'm getting correct results.
regards,
Andrey
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=46391#46391
___
osg-users mailing list
Jorge Izquierdo Ciges wrote:
I don't recommend to install them to the default directories, you'll rewrite
any OSG installation that you already had. It's better to use the
-DCMAKE_INSTALL_PREFIX to set a installation directorie of your own that
doesn't overwrite your system default OSG.
Hi,
I'm using the code below, mixture taken from the examples.
It's only rendering black. Anything I'm doing wrong?
Thank you!
The function takes a node providing a new scene, and a back color.
It returns a node containing a quad with the texture being the new scene
rendered to it.
Code:
Hi Clement,
On 18 March 2012 09:46, clement@csiro.au wrote:
Many thanks for your suggestion. osg is working perfectly on my dell e6410
laptop, but others people can't run osg properly on their machines which are
standard dell desktop machine with Intel graphics hardware. I want to
Hello All
I would like to know if there are libraries of public domain shapes for Open
Scene Graph, other than the basic ones provided?
Thanks
Barry Evans
___
osg-users mailing list
osg-users@lists.openscenegraph.org
I'm sure my texture is not working because of mt tex coords and or normal?
This is what I'm currently using.
What I'm currently seeing is a quad, clearColor is correct but I'm just seeing
a faint diagonal line as the scene.
osg::Geometry* polyGeom = new osg::Geometry;
8 matches
Mail list logo