I have been trying to build a OSG terrain using the instructions for osgDem to
create a BlueMarble.ive file. I have received a variety of errors depending on
the versions I use. I was finally able to build osgDem using the VTB code from
SVN but when I start the process I get a delayed error re
Hello,
unfortunately this does not work for me.
Maybe I have to do something special in the FirstPass_ or setup the camera in a
special way -- I don't know.
Can someone clarify is here something special missed or what is right way to
exchange the FBO render target the light-way (without trigger
Hi,
I want to add some text to the scene using the osgtext library. I have this
code to paint a 3D Object in the X3M mark.
osg::ref_ptr transform = new
osg::MatrixTransform(osg::Matrix::scale(8, 8, 8));
transform->addChild(osgDB::readNodeFile("data\\cow.osg"));
object2_X3M = new XObjectAR_X3M("
As long as you know how to get raw data stream from wherever your resources are - you can write osgDB::ReadFileCallback where you override methods like MyReadFileCallback::result_tMyReadFileCallback::readObject(const std::string& filename, const osgDB::Options* options){ //create stream whic
Hi,
does anybody know if it is possible to load images from a .rc file in osg
using osgDB::readImageFile?
Thanks in advance
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Hi,
I did a example to load video. But here it is playing correctly in the center
of the screen. Here I used camera manipulator as TrackballManipulator().
But in project (as given above) i am not using TrackballManipulator(). If I
used TrackballManipulator() then the 3D models are out of screen.
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