Hi, Doug,
Thanks very much for the tips. I will give it a try. After I sent my last
email, I also noticed that the option for caching was handled at the registry
level, before it got down to the functions in the reader plugins that actually
read the image files.
Best Regards,
Hi Bryan,
Thanks for your help, you are very wellcome :). The author guidelines is in
its first stage, I'll try to finish it as soon as possible and let the
community know about it. So if you have any doubt don't hesitate to ask.
Cheers.
2012/6/27 Thrall, Bryan bryan.thr...@flightsafety.com
Hi,
OSG is OpenGL only so it won't work with DirectX particularly on an VMware
machine unless it support OpenGL, virtual box DOES support OpenGL that
allows you to bang the hardware direct if you want to change!
I don't believe VMware supports direct OpenGL but may support DirectX, but
of course
Matthew Grimes writes:
Hi Robert, thanks for the reply.
I am using the OSG 3.01 that is part of Ubuntu 12.04's repositories
(libopenscenegraph-dev 3.0.1-2). I did make-clean and rebuild my
project after upgrading to Ubuntu 12.04.
Hi Matthew,
in Debian, with libopenscenegraph-dev
Hi Yefei,
On 28 June 2012 07:12, He, Yefei yefei...@uiowa.edu wrote:
Thanks very much for the tips. I will give it a try. After I sent my last
email, I also noticed that the option for caching was handled at the registry
level, before it got down to the functions in the reader plugins
Hi,
you could also use Xen as Virt technology. There you can pass through hardware
devices and also graphics adapter for exclusive usage in a VM. But If you want
to virtualize Windows you need a VT/Pacifica enabled CPU, because Xen is a
paravirt solution.
Cheers,
Torben
--
robertosfield wrote:
Create a static cylindrical geometry and decorate this subgrpah with a
transform node that you update dynamically to align the cylinder with the
points your want.
Hi Roberto,
Thanks for the reply. I want to load a .OSG model which is a cylinder, but not
a
Hi Praveena,
On 28 June 2012 10:42, Praveena Sara pravee...@gmail.com wrote:
Thanks for the reply. I want to load a .OSG model which is a cylinder, but
not a osg::Cylinder. I wonder if it is possible.
It makes no difference what the subgraph below the transform node is,
it could be an
Do not really tell me that nobody has needed such a thing in its entire life in
with its graphics projects... :(
Tolga
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48591#48591
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Tolga Yilmaz writes:
Do not really tell me that nobody has needed such a thing in its
entire life in with its graphics projects... :(
Hi Tolga,
what about this proposal?
http://osdir.com/ml/OpenSceneGraph-Users/2012-01/msg00088.html
--
Alberto
Hi,
simplest technique is creating osg::Image, then assigning it to texture like
this:
Code:
osg::Image* image = new osg::Image;
image-allocateImage(16, 1, 1, GL_RGBA, GL_FLOAT);
image-setInternalTextureFormat(GL_RGBA);
osg::Vec4* dataPtr = reinterpret_castosg::Vec4*(image-data());
memcpy();
I am using osgEarth2.2 now.I get to know osgEarth can use V8 library which
support for embed javascript into osgEarth program. I've downloaded V8 and it's
third-party package which includes python.
When I use python26 to generate sln project by the command python26
build/gyp_V8,I got the
caijun,
You don't need to do that; just uses scons:
http://code.google.com/p/v8/wiki/BuildingOnWindows
Glenn Waldron / @glennwaldron
On Thu, Jun 28, 2012 at 9:16 AM, caijun caijun2002...@126.com wrote:
I am using osgEarth2.2 now.I get to know osgEarth can use V8 library which
support for
Hi,
could anyone tell me what's the better version of Qt to use in OSG 2.8.2
Thank you!
Cheers,
Antonio
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=48596#48596
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YoungStone, Jeong wrote on 2012-06-27:
Hi,
I'm studying OSG with Beginner's Guide Book.
But I did not learn about OpenGL.
snip
In the code, GL_LIGHT0 and GL_LIGHT1 is being used.
I know there are from GL_LIGHT0 to GL_LIGHT7.
In my opinion GL_LIGHT0 features seems to be different
Martin / Torben,
Thanks. I'll pass the advice on.
John F. Richardson
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Torben
Dannhauer
Sent: Thursday, June 28, 2012 1:08 AM
To:
On Jun 28, 2012, at 3:06 AM, Robert Osfield wrote:
Hi Yefei,
On 28 June 2012 07:12, He, Yefei yefei...@uiowa.edu wrote:
Thanks very much for the tips. I will give it a try. After I sent my last
email, I also noticed that the option for caching was handled at the
registry level,
Hi All,
I am am just heading off for a week, and will be back online on Monday 8th July.
Have fun in my absence ;-)
Robert.
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