Re: [osg-users] Caching images

2012-06-28 Thread He, Yefei
Hi, Doug, Thanks very much for the tips. I will give it a try. After I sent my last email, I also noticed that the option for caching was handled at the registry level, before it got down to the functions in the reader plugins that actually read the image files. Best Regards,

Re: [osg-users] Author permissions on openscenegraph.com

2012-06-28 Thread Jordi Torres
Hi Bryan, Thanks for your help, you are very wellcome :). The author guidelines is in its first stage, I'll try to finish it as soon as possible and let the community know about it. So if you have any doubt don't hesitate to ask. Cheers. 2012/6/27 Thrall, Bryan bryan.thr...@flightsafety.com

Re: [osg-users] [Off Topic] General OpenGL / DirectX/3D troubleshooting strategy for virtual machines

2012-06-28 Thread Martin Naylor
Hi, OSG is OpenGL only so it won't work with DirectX particularly on an VMware machine unless it support OpenGL, virtual box DOES support OpenGL that allows you to bang the hardware direct if you want to change! I don't believe VMware supports direct OpenGL but may support DirectX, but of course

Re: [osg-users] Ubuntu insensitive to middle-click, extending SphericalManipulator as workaround

2012-06-28 Thread Alberto Luaces
Matthew Grimes writes: Hi Robert, thanks for the reply. I am using the OSG 3.01 that is part of Ubuntu 12.04's repositories (libopenscenegraph-dev 3.0.1-2). I did make-clean and rebuild my project after upgrading to Ubuntu 12.04. Hi Matthew, in Debian, with libopenscenegraph-dev

Re: [osg-users] Caching images

2012-06-28 Thread Robert Osfield
Hi Yefei, On 28 June 2012 07:12, He, Yefei yefei...@uiowa.edu wrote:    Thanks very much for the tips. I will give it a try. After I sent my last email, I also noticed that the option for caching was handled at the registry level, before it got down to the functions in the reader plugins

Re: [osg-users] [Off Topic] General OpenGL / DirectX/3D troubleshooting strategy for virtual machines

2012-06-28 Thread Torben Dannhauer
Hi, you could also use Xen as Virt technology. There you can pass through hardware devices and also graphics adapter for exclusive usage in a VM. But If you want to virtualize Windows you need a VT/Pacifica enabled CPU, because Xen is a paravirt solution. Cheers, Torben --

Re: [osg-users] Manipulating a loaded 3D model

2012-06-28 Thread Praveena Sara
robertosfield wrote: Create a static cylindrical geometry and decorate this subgrpah with a transform node that you update dynamically to align the cylinder with the points your want. Hi Roberto, Thanks for the reply. I want to load a .OSG model which is a cylinder, but not a

Re: [osg-users] Manipulating a loaded 3D model

2012-06-28 Thread Robert Osfield
Hi Praveena, On 28 June 2012 10:42, Praveena Sara pravee...@gmail.com wrote: Thanks for the reply. I want to load a .OSG model which is a cylinder, but not a osg::Cylinder. I wonder if it is possible. It makes no difference what the subgraph below the transform node is, it could be an

Re: [osg-users] Creating flare or shining star with osg

2012-06-28 Thread Tolga Yilmaz
Do not really tell me that nobody has needed such a thing in its entire life in with its graphics projects... :( Tolga -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48591#48591 ___ osg-users

Re: [osg-users] Creating flare or shining star with osg

2012-06-28 Thread Alberto Luaces
Tolga Yilmaz writes: Do not really tell me that nobody has needed such a thing in its entire life in with its graphics projects... :( Hi Tolga, what about this proposal? http://osdir.com/ml/OpenSceneGraph-Users/2012-01/msg00088.html -- Alberto

Re: [osg-users] How to create osg::Texture2D from osg::Vec3Array...?

2012-06-28 Thread Filip Arlet
Hi, simplest technique is creating osg::Image, then assigning it to texture like this: Code: osg::Image* image = new osg::Image; image-allocateImage(16, 1, 1, GL_RGBA, GL_FLOAT); image-setInternalTextureFormat(GL_RGBA); osg::Vec4* dataPtr = reinterpret_castosg::Vec4*(image-data()); memcpy();

[osg-users] Build V8 for osgEarth

2012-06-28 Thread caijun
I am using osgEarth2.2 now.I get to know osgEarth can use V8 library which support for embed javascript into osgEarth program. I've downloaded V8 and it's third-party package which includes python. When I use python26 to generate sln project by the command python26 build/gyp_V8,I got the

Re: [osg-users] Build V8 for osgEarth

2012-06-28 Thread Glenn Waldron
caijun, You don't need to do that; just uses scons: http://code.google.com/p/v8/wiki/BuildingOnWindows Glenn Waldron / @glennwaldron On Thu, Jun 28, 2012 at 9:16 AM, caijun caijun2002...@126.com wrote: I am using osgEarth2.2 now.I get to know osgEarth can use V8 library which support for

[osg-users] [osgPlugins] Qt OpenSceneGraph 2.8.2

2012-06-28 Thread Antonio De Giorgio
Hi, could anyone tell me what's the better version of Qt to use in OSG 2.8.2 Thank you! Cheers, Antonio -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48596#48596 ___ osg-users mailing list

Re: [osg-users] If anyone knows please explain about GL_LIGHT0

2012-06-28 Thread Thrall, Bryan
YoungStone, Jeong wrote on 2012-06-27: Hi, I'm studying OSG with Beginner's Guide Book. But I did not learn about OpenGL. snip In the code, GL_LIGHT0 and GL_LIGHT1 is being used. I know there are from GL_LIGHT0 to GL_LIGHT7. In my opinion GL_LIGHT0 features seems to be different

Re: [osg-users] [Off Topic] General OpenGL / DirectX/3D troubleshooting strategy for virtual machines

2012-06-28 Thread John Richardson
Martin / Torben, Thanks. I'll pass the advice on. John F. Richardson -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Torben Dannhauer Sent: Thursday, June 28, 2012 1:08 AM To:

Re: [osg-users] Caching images

2012-06-28 Thread Doug McCorkle
On Jun 28, 2012, at 3:06 AM, Robert Osfield wrote: Hi Yefei, On 28 June 2012 07:12, He, Yefei yefei...@uiowa.edu wrote: Thanks very much for the tips. I will give it a try. After I sent my last email, I also noticed that the option for caching was handled at the registry level,

[osg-users] Away for a week!

2012-06-28 Thread Robert Osfield
Hi All, I am am just heading off for a week, and will be back online on Monday 8th July. Have fun in my absence ;-) Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org