Well there's osgDB::XmlParser if you can live with xml.
http://www.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/include/osgDB/XmlParser
On 1 July 2012 04:55, michael kapelko korn...@gmail.com wrote:
Well, my intention is not bring any additional dependency apart from
OSG
Hi,
I would like to change a slave cameras viewOffset and projectionOffset matrix
_after_ I added the camera via viewer-addSlavecamera(camera,
viewoffset,projOffset).
Is there a interface to set the offsets later on? I haven't found anything.
What would you recommend to achieve the desired
OSG is a 3D graphics scene graph SDK. While a significant amount of non-graphics
functionality has crept in over the years, OSG is still not, and probably
shouldn't be, a general-purpose application SDK. For this reason, the config
file and .ini support you are looking for is not present in
Oops, forgot to mention... You can store configuration information in a custom
osg::Object. In essence, you would do the same thing with your config data as
OSG does with its internal Objects (such as osg::Image, as one example).
To do this, you would need to declare the custom Object class
Hey all.
I'm having some trouble using TrackballManipulator with
GraphicsWindowEmbedded. The two main problems are:
* I have to pass normalized x,y coordinates (ie, x/width(),
y/height()) to the graphics window's event queue. Looking at other
examples, this doesn't seem right.
* Zoom and Pan
Ah, forgot to call viewer-realize()
Sorry for the spam :)
Preet
On Sun, Jul 1, 2012 at 4:42 PM, Preet prismatic.proj...@gmail.com wrote:
Hey all.
I'm having some trouble using TrackballManipulator with
GraphicsWindowEmbedded. The two main problems are:
* I have to pass normalized x,y
Hi everyone,
In osgviewerQt, I also have this problem.
As in topic:
http://forum.openscenegraph.org/viewtopic.php?t=7860
In function createCamera, if I add this code:
Code:
traits-quadBufferStereo = true;
, QUAD_BUFFER stereo works fine.
Cheers,
Su
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