[osg-users] OpenGL ES 2.0 and static libraries - compiler error (bug?)

2013-03-03 Thread Hartwig Wiesmann
Hi, GLStaticLibrary.cpp defines the function void initGLES2ProcAddress(); even if GLES2 is not defined. This leads to some compiling errors because some functions do not exist in OpenGL ES 1. I think initGLES2ProcAddrees() should be surrounded by #ifdef OSG_GLES2_AVAILABLE ... #endif Th

[osg-users] Custom mouse hanlder interferes with TrackballManipulator

2013-03-03 Thread Daniel Peraza
Hi, I'm trying to display a context menu on mouse's right button click. At the same time, I have a TrackballManipulator attached to my main camera. When I click the right button, the mouse keep triggering DRAG events, even when no button is pressed, thus scaling the scene to perform zooming. I n

[osg-users] Custom Serializers

2013-03-03 Thread Daniel Peraza
Hi, please provide more specific directions on how to build custom serializers. I have created a custom node class and its serializer, but I'm still wondering how should I debug it?, how do I know osgDB is loading my serializer right? Thank you! Cheers, Daniel -- Read this topi