Hi Robert,
Yeah,you are right!
cheers
zhuwan
01,09,2014
在2014-1-9 4:11:25,"Robert Osfield" 写道: -原始邮件-
发件人: "Robert Osfield"
发送时间: 2014-1-9 4:11:25
收件人: "OpenSceneGraph Users"
主题: Re: [osg-users] Compiling in MSVC with OSG_DISABLE_MSVC_WARNINGS defined
causes warnings in user c
Hi Robert,
On 1/8/2014 3:11 PM, Robert Osfield wrote:
Hi Judson,
The push/pop approach has to be protected by platform specifics and
has to be splurged all over the code, and it can't be tested by
everyone so it will invariable lead to build breakages as things don't
get added/or removed. I
Hi Judson,
The push/pop approach has to be protected by platform specifics and has to
be splurged all over the code, and it can't be tested by everyone so it
will invariable lead to build breakages as things don't get added/or
removed. I firmly believe it's a *TERRIBLE* solution so will not be
al
Hi Robert,
Thank you for your reply, I appreciate the amount of time you dedicate
to the mailing list, and the OSG project in general.
On 1/8/2014 12:19 PM, Robert Osfield wrote:
Hi Judson,
Over the years we've found VS products lots of unhelpful warnings are
perfectly correct code so we've
There is a minimap example in osgEarth:
https://github.com/gwaldron/osgearth/blob/master/src/applications/osgearth_minimap/osgearth_minimap.cpp
Might not be exactly what you're looking for if you're not using osgEarth
but it's a good starting point for setting up your CompositeViewer and
seeing ho
Hi Judson,
Over the years we've found VS products lots of unhelpful warnings are
perfectly correct code so we've had to resort to disabling them. Adding
lots special VS only pragmas to OSG code would be VERY painful to maintain
so we don't do it. If you want to do it in your own code then fine,
Hi,
I recently noticed that some of the source files in my project were
compiling, but were not generating some expected warnings. I believe I
have tracked the problem back to a number of OSG headers that are
disabling warnings, but never set them back to their original setting.
The headers
Hi Ale,
I don't know what might be wrong, but specs of your computer should be
higher enough to tackle these scenes without problems. I don't use Windows
so don't have any specific expertise on the platform. The only things I can
suggest right now is have a look to see whether OpenGL hardware dri
Hi,
I want to display minimap in my scene, top view of scene, centered on my
position and rotation where my main view is heading. What is the best aproach
here (including, if first persona manipulator moves in main view, it will be
reflected on minimap).
Thank you!
Cheers,
Filip
Hi Robert,
I have the same problem on a PC Windows 7, i7 processor and an NVidia Quadro
card and on a PC with Windows 8.1, i3 processor and entry level AMD card.
I tried both in debug and in release (in release framerate is only a little
better with simple scenes)
I also tried different threadin
Hi Robert,
Thanks for the reply.
So the proper construction of the set of gl_EyePlaneX planes would be:
InvMVL * ProjL * osg::Matrix::translate(1.0,1.0,1.0) *
osg::Matrix::scale(0.5,0.5,0.5)
with InvMVL == Inverse ModelView matrix for shadow camera and ProjL ==
Projection matrix for shadow ca
Hi Ale,
With the provided details it's not possible to pinpoint what might be wrong
with your setup, but for sure I the performance figures look very poor for
such a simple scene.
You don't specify what OS, what hardware and whether you are using a debug
or release build. You should do all bench
Hi,
in my application I recently noticed a performance slowdown.
During my tests I always have 60FPS even for complex scenes.
After recent changes I notices that even with empty or very simple scenes frame
rate go up and down mostly from 40FPS to 50FPS
When I enable default on-screen diagnostics
Hi,
I was able to get everything working fine for the retina display. The last
problem I had was related to the pick and I had to make sure all mouse events
are multiplied devicePixelRatio() and also the
gw->getEventQueue()->windowResize function.
Some of the other reported bugs the problem w
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