Re: [osg-users] [3rdparty] SpeedTree 6.0 integration

2014-03-20 Thread Daniel Schmid
Hi Michael I wonder if your SpeedTree and terrain rendering is doing ok? We are about to integrate SpeedTree and we use paged/tiled terrain aswell. Can you provide example code of how you integrated the SpeedTree classes and shaders into OSG? and also share some insights on the issues you faced

Re: [osg-users] OpenGL 3.x and OSG

2014-03-20 Thread Paul Martz
Unless, of course, you're actually trying to create a modern application. Then you really do want core profile and must build OSG for GL3. Otherwise, deprecated OpenGL usage will inevitably creep into your app code. The OSG warnings in the OP's post really do serve a purpose. They alert you to the

Re: [osg-users] Solar/Lunar Pos/osgEphemeris

2014-03-20 Thread Paul Martz
Yes, osgEphemeris can be used for calculation only. osgEphemeris was moved from its old home to Google Code. Get the latest from here: http://osgephemeris.googlecode.com. -Paul On Thu, Mar 20, 2014 at 7:01 AM, Conan wrote: > I need to calculate the position of the sun/moon in my code. Can >

Re: [osg-users] Solar/Lunar Pos/osgEphemeris

2014-03-20 Thread Conan
Thanks. That looks like what I need. CD On 2014-03-20 08:18, Glenn Waldron wrote: CD, I don't know about osgEphemeris, but here is the code that osgEarth uses: https://github.com/gwaldron/osgearth/blob/master/src/osgEarthUtil/Ephemeris [2] [.cpp] Glenn Waldron / @glennwaldron On Thu, Mar

Re: [osg-users] OpenGL 3.x and OSG

2014-03-20 Thread Boon Wah
Hi, Noted with thanks! Thank you! Cheers, Boon -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=58674#58674 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegr

Re: [osg-users] Solar/Lunar Pos/osgEphemeris

2014-03-20 Thread Glenn Waldron
CD, I don't know about osgEphemeris, but here is the code that osgEarth uses: https://github.com/gwaldron/osgearth/blob/master/src/osgEarthUtil/Ephemeris[.cpp] Glenn Waldron / @glennwaldron On Thu, Mar 20, 2014 at 9:01 AM, Conan wrote: > I need to calculate the position of the sun/moon in

[osg-users] Solar/Lunar Pos/osgEphemeris

2014-03-20 Thread Conan
I need to calculate the position of the sun/moon in my code. Can osgEphemeris do this without utilitizing it for any rendering tasks? I just need the data not rendering capabilities. CD ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] OpenGL 3.x and OSG

2014-03-20 Thread Alistair Baxter
If you're only running on Windows, you'd be just as well not trying to build an OpenGL 3 core profile version of OSG, since by default it will use the most up-to-date version of OpenGL your card supports (probably 4.something), with the compatibility profile. That way you can get all of the new

Re: [osg-users] OpenGL 3.x and OSG

2014-03-20 Thread Sebastian Messerschmidt
Hi Boon, This topic has been discussed before. It boils down to the fact, that Materials/TexGen are fixed function pipeline features. So they are disabled with GL3. Long story short: Materials are not support, neither is TexGen. You will have to write your own shaders and define materials via

[osg-users] OpenGL 3.x and OSG

2014-03-20 Thread Boon Wah
Hi, I managed to compile OSG 3.2 with GL3.h header. In CMAKE, I have checked only OSG_GL3_AVAILABLE . However, when I run osgviewer.exe cow.osg, I get the following problem. Warning: TexGen::apply(State&) - not supported. Warning: Material::apply(State&) - not supported.

Re: [osg-users] ReadImageFile fails open video

2014-03-20 Thread Robert Osfield
Hi Petr, On 19 March 2014 19:01, Petr Svoboda wrote: > And any idea how to do it? > I just went to https://launchpad.net/ubuntu/+source/libav > and installed the hole list. Doesnt work > > You said that you tried that on Kubuntu, isnt that the same as Ubunru only > with KDE? > Or should I ask o

Re: [osg-users] osgconv

2014-03-20 Thread Robert Osfield
On 20 March 2014 09:45, Ekaterina Fokina wrote: > The problem was in env variable OSG_NOTIFY_LEVEL. Just set it to > > OSG_NOTIFY_LEVEL=NOTICE > > and everything was correct after. > > This is the default value for the OSG... so somewhere you must have been disabling it, or previously built the O

Re: [osg-users] osgconv

2014-03-20 Thread Ekaterina Fokina
The problem was in env variable OSG_NOTIFY_LEVEL. Just set it to OSG_NOTIFY_LEVEL=NOTICE and everything was correct after. Thank you, Torben! Cheers, Ekaterina -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=58667#58667