Re: [osg-users] Creating working shadow with one omnidirectional light

2014-05-12 Thread Mickael Fleurus
Hi, You probably saved me a lot of time. Thank for fast answers and for your courtesy! ... Thank you! Cheers, Mickael -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=59358#59358 ___ osg-users

Re: [osg-users] OSG Pick Tex Coords

2014-05-12 Thread Nick Modly
Thanks Robert, My branch is using 3.0.1, which did not have that functionality, but I was able to piece it together from the implementation in 3.2.0, since it doesn't appear that we are upgrading any time soon. Thanks for the pointer-works just the way I hoped! Thank you! Cheers, Nick

Re: [osg-users] OSG with opensource AMD/NVIDIA Linux driver

2014-05-12 Thread Émeric MASCHINO
2014-04-25 18:40 GMT+02:00 Émeric MASCHINO emeric.masch...@gmail.com: I was aware that the opensource drivers aren't on par with the closed ones w.r.t. OpenGL specifications and driver optimizations, but I didn't knew that what has been implemented there wasn't correct. From the wiki page

Re: [osg-users] Android osgPlugins

2014-05-12 Thread Martin Siggel
Static libraries can't be loaded on runtime. You have to link them on compile time. In order to use the plugins as static libs, you must declare them like in the osgandroid examples ( see osgmainapp header file ) Cheers, Martin Am 09.05.2014 16:40 schrieb Nathan Collins nat...@mve.com: Hi all,