Hi,
You probably saved me a lot of time. Thank for fast answers and for your
courtesy!
...
Thank you!
Cheers,
Mickael
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=59358#59358
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osg-users
Thanks Robert,
My branch is using 3.0.1, which did not have that functionality, but I was able
to piece it together from the implementation in 3.2.0, since it doesn't appear
that we are upgrading any time soon.
Thanks for the pointer-works just the way I hoped!
Thank you!
Cheers,
Nick
2014-04-25 18:40 GMT+02:00 Émeric MASCHINO emeric.masch...@gmail.com:
I was aware that the opensource drivers aren't on par with the closed
ones w.r.t. OpenGL specifications and driver optimizations, but I
didn't knew that what has been implemented there wasn't correct. From
the wiki page
Static libraries can't be loaded on runtime. You have to link them on
compile time. In order to use the plugins as static libs, you must declare
them like in the osgandroid examples ( see osgmainapp header file )
Cheers,
Martin
Am 09.05.2014 16:40 schrieb Nathan Collins nat...@mve.com:
Hi all,
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