Did you do the following?
* Edit the osg::getGLExtensionFuncPtr function to load libgles2d.dll for
debug builds
I had that problem with Debug builds using gles2 on Windows, all of the opengl
extension function pointers were set up wrongly because it was trying to read
the release opengl
Hi,
I'm doing a lot of offscreen renderings that are very expensive and not so
important for the image to appears good.
What would be the best way in order to limit the rendering framerate of these
in order have more time for more important rendering?
My idea was to override a geometry and
Hi,
I recently update my Win32 Nvidia driver and it seams there's something broken
with these:
in osgVolume's fagment shaders
Code:
float num_iterations = ceil(length(te-t0)/SampleDensityValue);
crash the driver when length tend toward 0
Haven't investigatin too much but replacing ceil by
everything in OSG was compiled successfully. I even compiled the projects
one at a time.
I'm not sure you understand. GLSL shaders are compiled at runtime by the
OpenGL driver. If there are errors in your GLSL code, they won't show up
until runtime, when the shader will fail to compile. OSG will
Hi Julien,
What version of the OSG are you using? What osgVolume options?
Robert.
On 30 September 2014 15:35, Julien Valentin julienvalenti...@gmail.com
wrote:
Hi,
I recently update my Win32 Nvidia driver and it seams there's something
broken with these:
in osgVolume's fagment shaders
Hi Julien,
There are whole range of different ways to load balance, what route is best
will depend entirely on the nature of your data and your requirements. All
we know so far is that it's expensive, done off screeen and doesn't need
to be high quality. The generality of the problems means we
Hi Team,
Yup your right I did not understand. Thanks for clearing that up. I will see
what I can dig up and what errors I'm getting. My app does not have a command
window so I need to figure out how to get all printouts to show up on my debug
window.
...
Thank you!
Cheers,
joey
Yup your right I did not understand. Thanks for clearing that up. I will
see what I can dig up and what errors I'm getting. My app does not have a
command window so I need to figure out how to get all printouts to show up
on my debug window.
Hi,
well I just had it run as a console and was able to see the output. But
attached you can see what my output is.
Seems to be stuck with Adding parent02869(Error) There is no context
bound to the current thread.
Thank you!
Cheers,
joey
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