do you have
C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741\bin
folder? Can you see if that utility osgconv.exe is located in that bin
folder? If so, I think best you should set this folder in your PATH
environmental variable and restart your command prompt
On Tu
I have got the OSG binaries. But when I'm typing 'osgconv --help' in my
Powershell window it is showing error that "osgconv term is not recognised
as the name of cmdlet."
My OSG binaries are saved at the location:
C:\Users\Hiteshsinghal\Desktop\OpenSceneGraph-3.0.1-VS9.0.30729-x86-release-12741
No
This is sample application that comes with OSG distribution/source. You
only need to build osg yourself (or get from somewhere the binaries). Once
you have done that, simply type:
osgconv --help
for all the options
On Tue, Jun 23, 2015 at 8:30 AM, HITESH Singhal
wrote:
> Can you please explain
Can you please explain me in details what is this and how to do it?
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Tue, Jun 23, 2015 at 11:51 AM, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:
> Hi HITESH,
>
> if you have 3ds model you can use the osgconv utili
Hi,
R u working on Vizard software?
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Fri, Jun 19, 2015 at 8:23 AM, shilpa varri wrote:
> Hi,
>
> I'm using trackball manipulator to rotate my camera.
> I have following inputs:
> eye position, lookAtCenter position, up vector
Hi,
I had the same issue with osgViewer build failing to find X11 libs on cygwin. I
am no cygwin expert, so went into
OpenSceneGraph-3.0.1/src/osgViewer/CMakeFiles/osgViewer.dir/link.txt and
appended -lX11 -lXrandr to the line. That fixed it!
...
Thank you!
Cheers,
Subhasis
Hi,
I'm using trackball manipulator to rotate my camera.
I have following inputs:
eye position, lookAtCenter position, up vector and spin center.
So basically I need to setup my trackballmanipulator such that it is located at
'eye' position looking at 'lookAtCenter' position with 'up' vector. But
Hi HITESH,
if you have 3ds model you can use the osgconv utility (from OSG). You do
osgconv mymodel.3ds mymodel.osgb
Nick
On Tue, Jun 23, 2015 at 6:04 AM, HITESH Singhal
wrote:
> I have 3ds file too of that model, so in that condition will I be able to
> get my model fully without any loss in
I have 3ds file too of that model, so in that condition will I be able to
get my model fully without any loss in environment?
And one thing more here I'm unable to use that OSG exporter, what If I send
you the .3ds file and you convert it at your place and send it back to me
on Google Drive.
So can
Hello!
I'm sorry for noob question, but i cannot figure out how to rotate node's local
coordinate system.
For my task i use default OSG cessna model. According to my experiments, it has
axes: X - from center to left wing. Y - from center down tail. Z - down.
What i want is to rotate axes: X - f
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On 22/06/15 21:40, HITESH Singhal wrote:
> No it's in .Max format
>
>
Then you need 3DS Max, unfortunately. Nothing else will read that,
AFAIK. The format is proprietary and undocumented.
Regards,
J.
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hi Farshid,
Are you the developer of osgexp for 3dsmax? I find one of the main
developer's name is "Farshizzo",
Farshid is equal with Farshizzo???
Thanks
zhuwan
06,23,2015
在2015-6-23 1:19:31,"Farshid Lashkari" 写道:
-原始邮件-
发件人: "Farshid Lashkari"
发送时间: 2015-6-23 1:19:31
收件人: "
The .max format is proprietary and cannot be read by OSG.
On Mon, Jun 22, 2015 at 1:40 PM, HITESH Singhal
wrote:
> No it's in .Max format
> On 23 Jun 2015 00:29, "Farshid Lashkari" wrote:
>
>> The exporter works as a plugin to 3ds max, so you will need to have 3ds
>> max installed in order to u
No it's in .Max format
On 23 Jun 2015 00:29, "Farshid Lashkari" wrote:
> The exporter works as a plugin to 3ds max, so you will need to have 3ds
> max installed in order to use it. What exact format is the file in (.3ds or
> .max)? OSG comes with a .3ds file loader, so that should work if the fil
The exporter works as a plugin to 3ds max, so you will need to have 3ds max
installed in order to use it. What exact format is the file in (.3ds or
.max)? OSG comes with a .3ds file loader, so that should work if the file
is in .3ds format.
On Mon, Jun 22, 2015 at 10:23 AM, HITESH Singhal
wrote:
Hi,
Thanks for reply. I'm not having any 3ds max software because I' unable to
download it in my laptop. So can you suggest me any way to download it or
is there any other way to convert 3ds file in OSG format.
--
Regards
Hitesh Singhal
Electrical Engineering
+91-8386837430
On Mon, Jun 22, 201
Hi,
Once you have installed the exporter, you should see a "OpenSceneGraph
Exporter" option in the 3ds max export dialog. What version of 3ds max do
you have installed?
Cheers,
Farshid
On Mon, Jun 22, 2015 at 12:02 AM, HITESH Singhal
wrote:
> Hi,
>
> I have a 3d model in 3ds max format, I wan
Hi,
I have a 3d model in 3ds max format, I want to change it in OSG format. I
have also downloaded that OSG Exporter.But I don't know how to use it,
because I'm not seeing any software after downloading this exporter.
So can any one please help me out with this problem. Its urgent for my
project w
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