Re: [osg-users] How to add shadows to deferred shading?

2015-09-16 Thread michael kapelko
I did sample implementation using mentioned osgRecipes' EffectCompositor some time ago: https://bitbucket.org/kornerr/osg-deferred-shading 2015-09-16 13:35 GMT+07:00 Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com>: > Hi Daniel, > > here is some work from Wang Rui (the effectcompositor) that

[osg-users] [forum] how to add print handler in osg qt

2015-09-16 Thread Yeedunuri Hema
Hi, i want to take image of viewer.i have viewer that is embedded on qt. i tried example using osgposter. but both the codes are having different camera settings. and the image is not properly saved. how can this be done? ... Thank you! Cheers, Yeedunuri -- Read this topic

[osg-users] HUD camera and post render camera

2015-09-16 Thread Romain Roch
Hi, To handle the rendering of selected objects in my scene, I added a post render camera in the scene graph just underneath the root node. I placed the scene objects both under the root and the post render camera so that I have the following scene graph root / \ /

Re: [osg-users] Help: Is there an osg example with ray tracing?

2015-09-16 Thread Robert Osfield
On 16 September 2015 at 06:16, Tony Vasile wrote: > > S2LR wrote: > > Shuiying, > > > > I would start by looking at the "osgintersection" example, in > > particular, the LineSegmentIntersector to see if that will help you. > > > > -Shayne > > > > > > > So what do you get from the output of "osgin