Hi,
Hey guys... Seems, openscenegraph site is down... Can anyone please tell me,
when the site might be running again ?
Thank you!
Cheers,
Samiul
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Read this topic online here:
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Hi Samiul,
Just checked and openscenegraph.org and trac.openscenegraph.org are both up
for me, could you try again?
Robert.
On 7 November 2015 at 09:34, Samiul Hoque wrote:
> Hi,
>
> Hey guys... Seems, openscenegraph site is down... Can anyone please tell
> me, when the site might be running a
Hi,
It has been mentionned recently that the GitHub repository is not synchronized
anymore.
Could someone shoot a mail to the maintainer of the GitHub mirror (if he is
still around) to let him know the situation.
We have come to rely on it to pull and compile the latest versions of osg.
Cheers,Ph
Hi Phillipe,
You can still use the SVN-repository as a fallback.
Cheers
Sebastian
Hi,
It has been mentionned recently that the GitHub repository is not
synchronized anymore.
Could someone shoot a mail to the maintainer of the GitHub mirror (if
he is still around) to let him know the situa
Yes, I know. Thing is that we have automatized the process of pulling from git
and buiilding.We are a hobby project with very little resources.
We could also create our own git mirror as described here :
http://www.openscenegraph.org/index.php/downloads/code-repositories/31-git-mirror#Mirorringpr
HI Samiui,
There won't be an country restrictions on the server's that the OSG website
uses but it could be that locally there may be restrictions, perhaps others
in Bangladesh can check to see what they can access.
Robert.
On 7 November 2015 at 12:11, Samiul Hoque wrote:
> Hi Robert,
>
> Than
Indications are that this is run by Don Burns. Let me poke him.
On Sat, Nov 7, 2015 at 4:52 AM, philippe renon
wrote:
> Yes, I know. Thing is that we have automatized the process of pulling from
> git and buiilding.
> We are a hobby project with very little resources.
>
> We could also create ou
On 7 November 2015 at 14:31, Chris Hanson wrote:
> Indications are that this is run by Don Burns. Let me poke him.
>
The current own of the openscenegraph github account is Mathieu Marache. I
emailed him this morning about transferring the account to me so I can move
the OSG master over to githu
Link:
http://www.mip.informatik.uni-kiel.de/~wwwadmin/Software/Doc-BIAS-2.8.0/BIAS/html/BIAS-2_88_80_2GLviewer_2Scenes_2SceneOpenSceneGraph_8cpp_source.html
At line: 01585
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Hi all,
I tried to use the example from the link in the next posts (I need to have at
least two posts to send Links) to generate a bumpmap via a normal map texture.
What I did is, that I have added a Node to the osgFX::BumpMapping and the node
contains the 3Ds model. When I set up the texture s
Hi Robert,
The issue was with our image loader and not with the GUI itself. Once we
managed to track that down the fix was pretty straight forward. Thanks.
On Mon, Oct 26, 2015 at 1:02 PM, Robert Osfield
wrote:
> Hi Sam,
>
> On 26 October 2015 at 17:52, sam wrote:
>
>> What is the best way to
Hi All,
We are looking to do multi-texturing on OSG Widgets. For example we have a
button with a left texture, a center texture, and a middle texture. What is
the best way to go about applying all 3 to the button?
Thanks, Sam
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