[osg-users] Site down

2015-11-07 Thread Samiul Hoque
Hi, Hey guys... Seems, openscenegraph site is down... Can anyone please tell me, when the site might be running again ? Thank you! Cheers, Samiul -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65565#65565 ___

Re: [osg-users] Site down

2015-11-07 Thread Robert Osfield
Hi Samiul, Just checked and openscenegraph.org and trac.openscenegraph.org are both up for me, could you try again? Robert. On 7 November 2015 at 09:34, Samiul Hoque wrote: > Hi, > > Hey guys... Seems, openscenegraph site is down... Can anyone please tell > me, when the site might be running a

[osg-users] github not synchronized

2015-11-07 Thread philippe renon
Hi, It has been mentionned recently that the GitHub repository is not synchronized anymore. Could someone shoot a mail to the maintainer of the GitHub mirror (if he is still around) to let him know the situation. We have come to rely on it to pull and compile the latest versions of osg. Cheers,Ph

Re: [osg-users] github not synchronized

2015-11-07 Thread Sebastian Messerschmidt
Hi Phillipe, You can still use the SVN-repository as a fallback. Cheers Sebastian Hi, It has been mentionned recently that the GitHub repository is not synchronized anymore. Could someone shoot a mail to the maintainer of the GitHub mirror (if he is still around) to let him know the situa

Re: [osg-users] github not synchronized

2015-11-07 Thread philippe renon
Yes, I know. Thing is that we have automatized the process of pulling from git and buiilding.We are a hobby project with very little resources. We could also create our own git mirror as described here : http://www.openscenegraph.org/index.php/downloads/code-repositories/31-git-mirror#Mirorringpr

Re: [osg-users] Site down

2015-11-07 Thread Robert Osfield
HI Samiui, There won't be an country restrictions on the server's that the OSG website uses but it could be that locally there may be restrictions, perhaps others in Bangladesh can check to see what they can access. Robert. On 7 November 2015 at 12:11, Samiul Hoque wrote: > Hi Robert, > > Than

Re: [osg-users] github not synchronized

2015-11-07 Thread Chris Hanson
Indications are that this is run by Don Burns. Let me poke him. On Sat, Nov 7, 2015 at 4:52 AM, philippe renon wrote: > Yes, I know. Thing is that we have automatized the process of pulling from > git and buiilding. > We are a hobby project with very little resources. > > We could also create ou

Re: [osg-users] github not synchronized

2015-11-07 Thread Robert Osfield
On 7 November 2015 at 14:31, Chris Hanson wrote: > Indications are that this is run by Don Burns. Let me poke him. > The current own of the openscenegraph github account is Mathieu Marache. I emailed him this morning about transferring the account to me so I can move the OSG master over to githu

Re: [osg-users] [build] using 3Ds Model in osgFX::BumpMapping and the Texture UV Coords for diffuse are not loaded

2015-11-07 Thread Tobias Rick
Link: http://www.mip.informatik.uni-kiel.de/~wwwadmin/Software/Doc-BIAS-2.8.0/BIAS/html/BIAS-2_88_80_2GLviewer_2Scenes_2SceneOpenSceneGraph_8cpp_source.html At line: 01585 -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=6#6

[osg-users] [build] using 3Ds Model in osgFX::BumpMapping and the Texture UV Coords for diffuse are not loaded

2015-11-07 Thread Tobias Rick
Hi all, I tried to use the example from the link in the next posts (I need to have at least two posts to send Links) to generate a bumpmap via a normal map texture. What I did is, that I have added a Node to the osgFX::BumpMapping and the node contains the 3Ds model. When I set up the texture s

Re: [osg-users] Issue with texturing label

2015-11-07 Thread sam
Hi Robert, The issue was with our image loader and not with the GUI itself. Once we managed to track that down the fix was pretty straight forward. Thanks. On Mon, Oct 26, 2015 at 1:02 PM, Robert Osfield wrote: > Hi Sam, > > On 26 October 2015 at 17:52, sam wrote: > >> What is the best way to

[osg-users] OSGWidget and Multiple Textures

2015-11-07 Thread sam
Hi All, We are looking to do multi-texturing on OSG Widgets. For example we have a button with a left texture, a center texture, and a middle texture. What is the best way to go about applying all 3 to the button? Thanks, Sam ___ osg-users mailing list