Hi,
I know there might be some reasons that you would
pick one format or another but in general terms, what
is the recommended OSG format to use
these days for best OSG overall performance?
IVE, OSGB, etc..
Thank you!
Cheers,
Curtis
--
Read this topic online here:
I think it's generally considered that .osgb is the preferred format now.
If I'm wrong, someone can correct me.
On Fri, Nov 20, 2015 at 7:00 AM, Curtis Rubel wrote:
> Hi,
>
> I know there might be some reasons that you would
> pick one format or another but in general terms,
On Fri, Nov 20, 2015 at 9:37 AM, Björn Blissing wrote:
>
> This is a good idea, provided that you are able to send the HMD an image with
> higher resolution then the native resolution of the display. Otherwise the
> warping inside the FPGA will have too few pixels to
If your terrain surface uses a GLSL fragment shader, you could add a 2D
point in polygon test on the x/y coordinate and add or blend a highlighting
color to the generated fragment when it passes the PIP test. It might get
kind of slow when your enclosing polygons has a lot of vertices.
For a
Hi Erik,
Hi Sebastian,
Thank you for your reply.
As far as what type of glowing effect I'm after, I want something similar to
the following:
http://i.stack.imgur.com/54Z2C.png
That is, I want a shiny glowing light to emit beyond the boundaries of the
sphere.
Ok, basically this not related
Hi, ladies and gentlemen
I humbly ask you for help :3.
For example, i have few points and i want to create animation of line that
grows from one of the point to all another, like branching tree but cant find
so far any information about how to achieve this. Any help will be very
appreciated
On 20 November 2015 at 18:04, Riccardo Corsi
wrote:
> Hi Robert,
>
> I clearly understand.
> Can you please just shade some light on the other question that came up in
> the conversation?
>
> > Regarding the drawing stats affected by the driver blocking behavior,
> >
Hi "Bean",
Please use the forum/mailing list. I won't reply to emails directed to
my private address any further.
The osgkeyboardmouse example shows the use of the polytope-intersector.
Cheers
Sebastian
Hi Sebastian,
Yesterday, I use polytope intersector to get something.
But I
Jan Ciger wrote:
> The HDK itself has some interesting features that no other consumer HMD on
> the market has, though. Display resolution is not the main thing there, even
> though it should be comparable to Rift DK2.
>
> For me the key differentiator is the built-in FPGA for image
9 matches
Mail list logo