Re: [osg-users] Using OSG, how can I generate and render terrain from grid file format?

2016-07-09 Thread Christian Buchner
To load data through the GDAL plugin, simply append a .gdal file extension to the file name (even though on disk it does not have the .gdal extension) I use this method to load ESRI GRID ASCII format height fields into our application, then using this data to generate a TerrainTile for an

Re: [osg-users] Using OSG, how can I generate and render terrain from grid file format?

2016-07-09 Thread Chris Hanson
You could use VPB, or you could try osgEarth. osgEarth is also based on GDAL for data loading, and should be able to support basically any format GDAL supports properly. On Sat, Jul 9, 2016 at 2:21 AM, jamie robertson wrote: > Hi, > > I think you can use Virtual

[osg-users] [osgPlugins] Infinite loop loading OBJ with a new osgDB::Options

2016-07-09 Thread Julien Valentin
Hi, I don't understand: when i open wavefront obj with osgviewer all is right but in my application i get stuck in an infinite loop. I set a new osgDB::Options to readrefnodefile, could it come from that? Here's the stacktrace when i break the inf loop. Any help is welcome Code: #0

Re: [osg-users] osg shadow minimal shadow map and auto-rotating text objects

2016-07-09 Thread Robert Osfield
HI Andreas, On 8 July 2016 at 16:24, Andreas Goebel wrote: > with the minimal shadow map technique text-objects cast shadows (which > is what I want). > > But it seems that the text objects are auto-rotated towards the light > during shadow rendering. > > Is there a flag to

Re: [osg-users] Using OSG, how can I generate and render terrain from grid file format?

2016-07-09 Thread jamie robertson
Hi, I think you can use Virtual Planet Builder to generate a paged quad tree terrain database from your data. It uses GDAL to read grid data, which I believe supports at least one of the surfer grid formats. Cheers, Jamie -- Read this topic online here:

Re: [osg-users] Using OSG, how can I generate and render terrain from grid file format?

2016-07-09 Thread Daven Hem
:-) Hello (-: I am Daven Hem in Cambodia. I am OSG beginner. We are currently developing new mineral prospecting aided software for local workings. I have to develop 3D VIEWER which can render 3D work place realistic on its screen. For detailed prospecting, we usually need higher resolution of

Re: [osg-users] TRISTRIP_GEOMETRY optimiser for QUAD STRIP

2016-07-09 Thread Sebastian Messerschmidt
Hi, What do you mean by "fixed mesh" and "simulation progress"? Can you explain? Do you need to display wireframe quads? Cheers Sebastian -- Diese Nachricht wurde von meinem Android Mobiltelefon mit GMX Mail gesendet.Am 08.07.16, 22:54, Christos Chatzivagias schrieb: