Hi Maxime,
It should be up again. Other user already warned about it in a previous
thread, thanks anyway.
Cheers.
2016-08-10 9:19 GMT+02:00 Maxime Chambefort :
> Hi,
>
> I'm new here and I hope to find and be able to offer my help to anyone
> here! I can do a presentation post if needed of cour
Hi,
It should be up again.
Thanks.
2016-08-10 13:38 GMT+02:00 Jordi Torres :
> Hi Gianni,
>
> Thanks for the warn, it seems the old server is down. I will reboot it as
> soon as I can.
>
> Sorry for the inconvenience.
>
>
> 2016-08-10 10:50 GMT+02:00 Gianni Ambrosio :
>
>> Hi,
>> http://www.ope
On 10 August 2016 at 14:45, Philipp Meyer wrote:
> Hi,
>
> fixed it by calling
>
>
> Code:
> std::locale::global(std::locale());
>
>
>
> Just after QT/GTK initialization.
Good to hear you've got a workaround. It doesn't sound like a
weakness in the COLLADA_DOM, it would be preferable to fix it a
On 10 August 2016 at 14:30, Sebastian Schmidt wrote:
> I tried WindowSystemInterface as i said, but while using two monitors with
> extended desktop view i get only one screen with the streched resolution
> instead of two separate.
I didn't see that part of the thread, sadly the forum/mailing l
Hi,
fixed it by calling
Code:
std::locale::global(std::locale());
Just after QT/GTK initialization.
Thanks guys.
Cheers,
Philipp
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68342#68342
___
o
Hi Philip,
Have a look at the COLLADA_DOM api to see if there is way of forcing
the local, if so adding a call to this from the OSG's dae plugin would
be the thing to do.
Robert.
On 10 August 2016 at 14:17, Philipp Meyer wrote:
> Hi,
>
> Ive made further tests. It indeed seems to be a locale is
robertosfield wrote:
>
> The OSG's osg::GraphicsContext::WindowSystemInterface class is the
> method the OSG uses to abstract away how to query what displays you
> have and their resolution,
>
> Robert.
> ___
> osg-users mailing list
>
> http://lists.
Hi,
Ive made further tests. It indeed seems to be a locale issue. When replacing
all "." with "," for floating point numbers, I get an almost correct result.
So I guess now I need to figure out how to enforce a certain locale for the
loader?
Thank you!
Cheers,
Philipp
PS: My system language
Hi Phillip,
robertosfield wrote:
Hi Philipp,
Is there any chance that the COLLADA_DOM assumes a certain locale
while Qt is changing it?
Robert.
Hi Robert,
interesting idea. However, the loader seems to parse texture paths correctly.
Wouldnt that also be messed up if the issue was caused by
robertosfield wrote:
> Hi Philipp,
>
> Is there any chance that the COLLADA_DOM assumes a certain locale
> while Qt is changing it?
>
> Robert.
Hi Robert,
interesting idea. However, the loader seems to parse texture paths correctly.
Wouldnt that also be messed up if the issue was caused by l
Hi,
I'm new here and I hope to find and be able to offer my help to anyone here! I
can do a presentation post if needed of course.
This is my first post and I am writing today because the online documentation
of OSG is down, I can't access it at all on any computer or smartphone. I'm
trying to
Hi Gianni,
Thanks for the warn, it seems the old server is down. I will reboot it as
soon as I can.
Sorry for the inconvenience.
2016-08-10 10:50 GMT+02:00 Gianni Ambrosio :
> Hi,
> http://www.openscenegraph.org/index.php/documentation/guides
> /reference-guides
>
> Click on any link relatet t
Hi,
http://www.openscenegraph.org/index.php/documentation/guides/reference-guides
Click on any link relatet to specific library documentation (osg, osgViewer
...) but the page is not shown. Yesterday and today the same problem.
Cheers,
Gianni
--
Read this topic online here:
http
On 10 August 2016 at 08:07, Sebastian Schmidt wrote:
>
> d_a_heitbrink wrote:
>> if you are using windows you can use EnumDisplayMonitors, this will go
>> through your list of physical displays attached to your computer.
>
>
> Thanks. Is there a similar function for Linux ?
The OSG's osg::Graphi
d_a_heitbrink wrote:
> if you are using windows you can use EnumDisplayMonitors, this will go
> through your list of physical displays attached to your computer.
Thanks. Is there a similar function for Linux ?
--
Read this topic online here:
http://forum.openscenegraph.org/view
So to offset the mouse cursor only to the delta of a center point i found a
simple solution.
In my case i wanted to hide the default cursor anyway, so didnt have to call
requestWarpPointer.
Also i couldnt find a clean/fast solution to solve the requestWarpPointer
recursive call problem without o
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