Hi wernerM,
Unfortunalety something like TeamViewer is not an option for me.
I have to it the hard way(via windows rdp)...
wernerM wrote:
> Hi Daniel,
> We are also using OSG together with modeen shaders like geometry shaders. We
> have to do a lot of online presentations and online support.
Hi Daniel,
We are also using OSG together with modeen shaders like geometry shaders. We
have to do a lot of online presentations and online support. This works perfect
with TeamViewer. May this be an option for you?
On 9. September 2016 18:04:13 MESZ, Daniel Neos wrote:
Hi,
my Applcation mainly uses Qt(with QOpenGlWidget) and OpensceneGraph, thus it
relies heavily on OpenGL.
Since the Remote Desktop Protocol(RDP) poorly supports OpenGL, there is no
trivial way to run
my application over Windows Remote Desktop. Hence, I choose to use
Softwarerendering as a
Hi Robert,
Thank you for the feedback. We are looking into updating soon and we
will also try this in the latest version.
But in this case I suppose that it is just a wrong approach. We might
need to adjust the radius of the PagedLOD by hand when placing the
external reference. When
Hi Stephan,
My guess is that the center or radius of the PagedLOD has been set
incorrectly so it's being culled inappropriately.
As a general note, I'd recommend up grading to OSG-3.4.0. There are
lots of improvements between 3.0.1 and OSG-3.4.0, including to
database paging. Whether it will
Hi dear OSG users,
The link to the third party dependencies that were available for Android
(see the bottom of this page
http://www.openscenegraph.org/index.php/documentation/platform-specifics/android/44-building-openscenegraph-for-android-3-0-3-0-1)
is unfortunately currently dead.
I
Hi Community,
I would appreciate your comments on our current OSG problem:
We have several tiles with PagedLODs and an external airport model. The model
is much larger then the tile it is referenced in and then clipped away
incorrectly. You might want to check the attached .osg and the
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