Re: [osg-users] help for warping

2016-11-07 Thread Gianni Ambrosio
If I have to clarify something please ask. Gianni -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69253#69253 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.

Re: [osg-users] Disable/Enable default keyevent during runtime

2016-11-07 Thread Robert Osfield
Hi Sebastian, Just set the KeyEvent to 0. Robert. On 7 November 2016 at 07:53, Sebastian Schmidt wrote: > Hi, > > I want to disable default keyevents during runtime, > so that all key event will be redirected to the osgWidget::Input > and enable them again later. > > I dont want to delete/recre

Re: [osg-users] Disable/Enable default keyevent during runtime

2016-11-07 Thread Sebastian Schmidt
robertosfield wrote: > Hi Sebastian, > > Just set the KeyEvent to 0. > > Robert. > 0 should be ok, but when i do this for ScreenCaptureHandler, it starts continous screen capturing. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69255#69255

Re: [osg-users] Disable/Enable default keyevent during runtime

2016-11-07 Thread Robert Osfield
On 7 November 2016 at 09:18, Sebastian Schmidt wrote: > 0 should be ok, but > when i do this for ScreenCaptureHandler, it starts continous screen capturing. I'm not the author of this class so can't answer questions on off the top of my head. In principle setting the key event to 0 should stop i

[osg-users] OSG documentation

2016-11-07 Thread Inna Reddy
Hi all, I am very new to OSG. Interested to learn from scratch, but did not find the proper documentation. Can some one tell me the way to deal with documentation and best place to start learning. Thank you! Cheers, Inna -- Read this topic online here: http://forum.openscen

Re: [osg-users] OSG documentation

2016-11-07 Thread Trajce Nikolov NICK
Hi Inna, Wang Rui wrote really nice book for beginners https://www.packtpub.com/game-development/openscenegraph-30-beginners-guide Even though it is for a just a bit older version of OSG, you can learn the basics well Cheers! Nick On Mon, Nov 7, 2016 at 12:40 PM, Inna Reddy wrote: > Hi all, >

Re: [osg-users] OSG documentation

2016-11-07 Thread Jordi Torres
Hi Inna, Besides Trajce said I would start reading http://www.openscenegraph.org/index.php/documentation/getting-started. There you find references to books tutorials and some advices. Cheers. 2016-11-07 12:53 GMT+01:00 Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com>: > Hi Inna, > > Wang R

Re: [osg-users] OSG documentation

2016-11-07 Thread michael kapelko
+1 for Wang Rui's books. 2016-11-07 18:55 GMT+07:00 Jordi Torres : > Hi Inna, > > Besides Trajce said I would start reading http://www.openscenegraph.org/ > index.php/documentation/getting-started. There you find references to > books tutorials and some advices. > > Cheers. > > 2016-11-07 12:53 G

Re: [osg-users] Disable/Enable default keyevent during runtime

2016-11-07 Thread Sebastian Schmidt
Couldnt find the trigger for the bug yet. Might also be fixed (im using 3.0.1). It also happens at start when i create ScreenCapture and call setKeyEventTakeScreenShot(0). -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=69261#69261

[osg-users] osgUI intro

2016-11-07 Thread Trajce Nikolov NICK
Hi Community, I am trying to learn osgUI by reading the code - no example available in the repo :(. So the basic first questions: How to setup the size/position of osgUI::Widget? Thanks a bunch! -- trajce nikolov nick ___ osg-users mailing list osg-us

Re: [osg-users] osgUI intro

2016-11-07 Thread Trajce Nikolov NICK
Blind me ;-) .. All is there in the API ... Sorry for the noise ;-) On Mon, Nov 7, 2016 at 3:26 PM, Trajce Nikolov NICK < trajce.nikolov.n...@gmail.com> wrote: > Hi Community, > > I am trying to learn osgUI by reading the code - no example available in > the repo :(. So the basic first questions:

[osg-users] OSG RenderBin reverse order

2016-11-07 Thread Bruno Oliveira
Hello, I'm using RenderBins to display overlapping textures that are contained in separate geodes. All my geodes are at z = 0.f, so using a standard depth test is not good for me. I need to use the RenderBin order, but I need to reverse the order (i.e, if I give a binNum of 0 to a node, I want tha

[osg-users] Disabling plugins via CMake

2016-11-07 Thread sam
Hi All, Is there a simple way to disable the plugin project files from being generated via CMake? Thanks, Sam ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org