If I have to clarify something please ask.
Gianni
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Hi Sebastian,
Just set the KeyEvent to 0.
Robert.
On 7 November 2016 at 07:53, Sebastian Schmidt wrote:
> Hi,
>
> I want to disable default keyevents during runtime,
> so that all key event will be redirected to the osgWidget::Input
> and enable them again later.
>
> I dont want to delete/recre
robertosfield wrote:
> Hi Sebastian,
>
> Just set the KeyEvent to 0.
>
> Robert.
>
0 should be ok, but
when i do this for ScreenCaptureHandler, it starts continous screen capturing.
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On 7 November 2016 at 09:18, Sebastian Schmidt wrote:
> 0 should be ok, but
> when i do this for ScreenCaptureHandler, it starts continous screen capturing.
I'm not the author of this class so can't answer questions on off the
top of my head. In principle setting the key event to 0 should stop
i
Hi all,
I am very new to OSG. Interested to learn from scratch, but did not find the
proper documentation. Can some one tell me the way to deal with documentation
and best place to start learning.
Thank you!
Cheers,
Inna
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Hi Inna,
Wang Rui wrote really nice book for beginners
https://www.packtpub.com/game-development/openscenegraph-30-beginners-guide
Even though it is for a just a bit older version of OSG, you can learn the
basics well
Cheers!
Nick
On Mon, Nov 7, 2016 at 12:40 PM, Inna Reddy wrote:
> Hi all,
>
Hi Inna,
Besides Trajce said I would start reading
http://www.openscenegraph.org/index.php/documentation/getting-started.
There you find references to books tutorials and some advices.
Cheers.
2016-11-07 12:53 GMT+01:00 Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com>:
> Hi Inna,
>
> Wang R
+1 for Wang Rui's books.
2016-11-07 18:55 GMT+07:00 Jordi Torres :
> Hi Inna,
>
> Besides Trajce said I would start reading http://www.openscenegraph.org/
> index.php/documentation/getting-started. There you find references to
> books tutorials and some advices.
>
> Cheers.
>
> 2016-11-07 12:53 G
Couldnt find the trigger for the bug yet. Might also be fixed (im using 3.0.1).
It also happens at start when i create ScreenCapture and call
setKeyEventTakeScreenShot(0).
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Hi Community,
I am trying to learn osgUI by reading the code - no example available in
the repo :(. So the basic first questions: How to setup the size/position
of osgUI::Widget?
Thanks a bunch!
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Blind me ;-) .. All is there in the API ... Sorry for the noise ;-)
On Mon, Nov 7, 2016 at 3:26 PM, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:
> Hi Community,
>
> I am trying to learn osgUI by reading the code - no example available in
> the repo :(. So the basic first questions:
Hello,
I'm using RenderBins to display overlapping textures that are contained in
separate geodes. All my geodes are at z = 0.f, so using a standard depth
test is not good for me. I need to use the RenderBin order, but I need to
reverse the order (i.e, if I give a binNum of 0 to a node, I want tha
Hi All,
Is there a simple way to disable the plugin project files from being
generated via CMake?
Thanks, Sam
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