It's not the prerender camera that's not being drawn, it's the geometry under
the Ortho2D camera - the "overlay".
When drawn "normally", i.e. with the scene node being the loadedModel, all is
well.
However, when the loadedModel is a subgraph to the PRE_RENDER camera, the
Ortho2D does not appea
Hi Martin,
I have am only popping online briefly so a just a quick response.
What makes you think that the pre render camera is not being drawn?
Robert.
On 20 January 2017 at 22:12, Malcolm Pigott
wrote:
> I have a scene in OpenSceneGraph which has a "normal" 3D content overlaid
> with content
Hi Sebastian,
Sorry, please ignore my post. The code is wrong. I need to test it first :)
Cheers,
Remo
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70027#70027
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