[osg-users] wireframe darker wrt the surface color

2017-03-21 Thread Gianni Ambrosio
Hi All, I implemented the wireframe feature as follows: Code: void addWireframe(osg::Group* root, osg::Node* scene) { osg::ref_ptr decorator = new osg::Group; decorator->setNodeMask(0x1); osg::StateSet* stateset = decorator->getOrCreateStateSet(); osg::PolygonOffset* polyoffset =

Re: [osg-users] Bug in 3.4.0 when exporting .osgx file?

2017-03-21 Thread Robert Osfield
Hi Werner, As I explained in my previous post, the method should find the wrappers if the plugin has been already loaded, so it shouldn't be trying to reload a plugin as there would be no beneft - the code will have already checked all the possible wrappers. You haven't provided any guidance on

Re: [osg-users] Bug in 3.4.0 when exporting .osgx file?

2017-03-21 Thread Werner Modenbach
Hi Robert, the problem is here: if (osgDB::Registry::instance()->loadLibrary(pluginLib)==osgDB::Registry::LOADED) return findWrapper(name); return NULL; The loadLibrary() returns PREVIOUSLY_LOADED and not LOADED. So NULL gets returned instead of a wrapper pointer and thus the node

Re: [osg-users] Bug in 3.4.0 when exporting .osgx file?

2017-03-21 Thread Robert Osfield
Hi Werner, I can't work out what might be wrong form the description. In general the ObjectWrapperManager::findWrapper() checks wrappers that have been registered with it first, then if it fails to find one then attempts to load plugins that may be able to provide that wrapper. If the code is

[osg-users] Bug in 3.4.0 when exporting .osgx file?

2017-03-21 Thread Werner Modenbach
Hi Robert, I think I catched another problem in version 3.4.0. I try exporting my scene as .osgx file. But except the xml header nothing is written. I debuged it and found the following sequence of calls: osg::ref_ptrrw=osgDB::Registry::instance()->getReaderWriterForExtension(

[osg-users] [vpb] Roads

2017-03-21 Thread Bhanu Chandra
Hi, I got highway tag from the QGIS(OpenStreetMap) for roads and integrated with DEM file using VPB with following command. osgdemd -t texture/image.tif -d elevation/dem.tif --forest highway/roads.shp --height 10 --TERRAIN -o output/output.osg After that i am getting the vertices of roads from