I've experienced a similar issue lately where we were running a project on
lower spec systems with only an integrated GPU. On those systems the frame rate
would not show properly, having the same issue as described here, with some
numbers not showing properly.
I did a test on my laptop, and
Hi,Iam Changing the .dbf file of bridges but it is not updating in the shape
file i.e(.shp file).How to make changes in the shape file(.shp file) according
to changes made in the .dbf file in osg.
Any Help is Appreciated.
...
Thank you!
Cheers,
Rambabu
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Read this topic
Latha,
When using a ClipNode with osgEarth, be sure to place it where it will not
be under any transforms. osgEarth's clip support assumes an absolute (world
coordinates) positional state. Please refer to the osgearth_clipplane
example for more information.
Glenn Waldron
On Thu, Apr 6, 2017 at
On 24 April 2017 at 11:42, Tim Hartter wrote:
> Hi, I commented that line, but it did not make a difference.
> What strikes me as odd is that only some letters disappear in the same text
> node (string)
It's odd for sure. Unfortunately it's the type of problem that really
Hi,Jiechang instead of cow.osg give the full path of osg model for cow.osg
I think problem will solve.
...
Thank you!
Cheers,
Rambabu
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70823#70823
Hi,
I'm a newbie.
I found that the osg cow I read from node file is different. The color of the
cow become white, it seems like the texture is gone. The code is as simple as a
helloworld pragram.
osg::ref_ptr viewer = new osgViewer::Viewer;
osg::ref_ptr gp = new osg::Group;
osg::ref_ptr node =
Hi, I commented that line, but it did not make a difference.
What strikes me as odd is that only some letters disappear in the same text
node (string)
Tim
Mit AquaMail Android
http://www.aqua-mail.com gesendet
Am 24. April 2017 9:25:02 vorm. schrieb Robert Osfield
HI Tim,
On 22 April 2017 at 22:51, Tim Hartter wrote:
> I have been playing around with different settings. Changing the bounding
> box did not solve the problem.
The line I was thinking of that could be a problem was:
pText->setDrawMode(osgText::Text::TEXT |
On 6 April 2017 at 15:13, Latha Rani Baddala wrote:
> I am new to osgEarth,I have doubts on osg::ClipNode.I am using osgEarth2.8
> version.I am not getting that how ClipNode will establishes poistional
> state.And difference b/w clipnode & clip-plane.
ClipNode
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