Hi,
After starting our applications which use OpenSceneGraph 3.4.0. It appears that
the program has deadlocked after calling osgViewer::CompositeViewer::frame().
Does anyone have any ideas what went wrong? Attached is a stack trace of all
the threads.
...
Thank you!
Cheers,
Tony
Hi Mourad,
On 16 May 2017 at 08:51, Mourad Boufarguine
wrote:
> Builds and osgviewer runs fine with VS 2015 Win64.
Thanks for the testing.
> I got these debug output to the console :
>
> _forceVertexArrayObject = 0
> _forceVertexBufferObject = 0
>
Hi,
Thank you for your answer.
Fabien.
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70943#70943
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