Hey guys,
i'm an absolute beginner in osg, but i have to use it at a project in
university. I'm using MS visual studio 2013 for coding.
I've got this task:
Creating a box, which changes its dimensions regarding to time.
e.g. the box has to grow in x-direction for 5 sec after that in y-direction
HI Mat,
You can tackle this a number of ways. The route I'd take would be to
create a static sized box using an osg::Geometry (see the osggeometyr
example) then use a vertex shader to modify the vertex values. Have a
look at the osghaders for how to set up shaders - this example
includes a code
Hi,
How can i set 2D manipulator instead of 3D manipulator and also how can i set
Units (width units) to meters or feet or Miles etc...
...
Thank you!
Cheers,
Bhanu
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70998#70998
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Hi,
in osg default coordinate system units are in 'meters'.i am developing a 2D
application in that i want change coordinate system units to Lat Lon in Degrees
and also respective 2D Projection, is it possible ?
and is there any 2D Camera Manipulator in OSG ?
Thank you!
Cheers,
Vinoth
Hello!7:58, 31 May 2017 г., Vinoth Rajendran :Hi,in osg default coordinate system units are in 'meters'.i am developing a 2D application in that i want change coordinate system units to Lat Lon in Degrees and also respective 2D Projection, is it possible ? and is there any 2D Camera Manipulator in
Hi Wojtek,
I'm so sorry that I replied too late. I was held up by my paper's submission
deadline. And the problem I think is solved.
Thank you very much.
Cheers,
Jiechang
Wojtek wrote:
> Hi Jiechang,
>
>
> I am not sure I am able to pinpoint your problem. I see some weak spots but I
> am not
Hi Wojtek,
I'm so sorry that I replied too late. I was held up by my paper's submission
deadline. And the problem I think is solved.
Thank you very much.
Cheers,
Jiechang
Wojtek wrote:
> Hi Jiechang,
>
>
> I am not sure I am able to pinpoint your problem. I see some weak spots but I
> am not
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