[osg-users] Limit rendering a texture up to a given pixel

2017-06-29 Thread Bruno Oliveira
Hello, I have a big image to be rendered (100k pixels each side), hence I am partitioning that image in Image Tiles. Each tile has 256 x 256 pixels. Each tile consists of a osg::Geometry quad, with a texture bound to it. I put all those tiles in an osg::Group. I use a fragment shader that is glo

[osg-users] OSG forum error: phpBB : Critical Error - Could not connect to the database

2017-06-29 Thread Glenn, David E CTR NAVAIR, 535100D
Greetings! Subject OSG forum error: Got message: phpBB : Critical Error Could not connect to the database That is all! David Glenn Senior Graphics Software Engineer TARIF Lab! david.e.glenn@navy.mil 760-939-3291 smime.p7s Description: S/MIME cryptographic signature __

Re: [osg-users] OSG forum error: phpBB : Critical Error - Could not connect to the database

2017-06-29 Thread Sebastian Messerschmidt
Hi Glenn, We are aware the forum is down. We're still waiting for some contact with Art Tevs. Cheers Sebastian > Greetings! Subject OSG forum error: Got message: phpBB : Critical Error Could not connect to the database That is all! David Glenn Senior Graphics Software Engineer TARIF Lab!

Re: [osg-users] OSG forum error: phpBB : Critical Error - Could not connect to the database

2017-06-29 Thread Chris Hanson
If Art can't be found, AlphaPixel could take over hosting. But we'd presumably need Art's assistance to get the web media and database copied to our server, which makes it sort of a chicken and egg problem. :( On Thu, Jun 29, 2017 at 9:22 AM, Sebastian Messerschmidt < sebastian.messerschm...@gmx.d

Re: [osg-users] Limit rendering a texture up to a given pixel

2017-06-29 Thread Christian Buchner
A uniform specific to each tile that defines the dimensions for the valid part of the tile? The shader would get the gl_FragCoord, compare it against the threshold and return a transparent color for pixels outside the valid bounds. Christian 2017-06-29 11:28 GMT+02:00 Bruno Oliveira : > Hello,