Re: [osg-users] osg::Text::setBackdropType crash with a single character string

2017-09-20 Thread Carlo Lanzotti
Hi Robert, I’ve not tried other OS combinations yet but I made that simple test in the osgtext sample too and the crash happens. I’ll see if I can reproduce it on OSX. Thank you. Carlo Lanzotti > Il giorno 20 set 2017, alle ore 17:23, Robert Osfield > ha scritto: > > Hi Carlo, > >> On 20

[osg-users] Polytopes limited to 32 planes

2017-09-20 Thread Antoine Rennuit
Hi all, There seems to be a maximum of 32 osg::Plane that can be added to a osg::Polytope for intersection computations. The osg::Plane beyond 32 are not checked against. Is there a reason for this? Thanks, Antoine -- Read this topic online here: http://forum.openscenegraph.o

[osg-users] Shadow Shenanigans (Implementing shadows in OpenMW and associated experiments)

2017-09-20 Thread Chris Djali
Hi, I'm currently in the process of trying to make shadows work in OpenMW and am therefore trying to learn about osgShadow and also convince it to do a bunch of things. I have several questions, so I'll try and organise them nicely with bullet points and subheadings etc. In case it affects any

Re: [osg-users] osg::Text::setBackdropType crash with a single character string

2017-09-20 Thread Robert Osfield
Hi Carlo, On 20 September 2017 at 15:40, Carlo Lanzotti - DynaDream < clanzo...@dynadream.com> wrote: > OSG Version: 3.4.1 64 bit, Visual Studio 2017, Windows 10, > Have you tried any other OSG+OS combinations? Is so they exhibit the problem? FYI, there are so major internal changes to osgText

[osg-users] osg::Text::setBackdropType crash with a single character string

2017-09-20 Thread Carlo Lanzotti - DynaDream
Hi all, when using osgText::Text::setBackdropType() with any shadow flag and a string with only one character a crash occur ("vector subscript out of range" exception are raised in debug mode, track Text::computeAverageGlyphWidthAndHeight()): osgText::Text *text = new osgText::Text; text->se

Re: [osg-users] Qt Quick and Android

2017-09-20 Thread Wojtek Kowalski
Hi, I also fighting with qtquick/osg integration but on PC. (there are several issues that crash app). But according to qtquick2osgitem solution: Code: ... renders only first frame, second and subsequent frames doesn't renders. ... you can try commenting lines in synchronize() function Cod