Re: [osg-users] [osgPlugins] Conflict between OSG and Qt

2018-03-15 Thread Joseph Mirabel
Hi, I found the bug. The fault is from Collada Dom library. Qt is settings the numeric locale to french (because it is the default on my computer). The Collada Dom uses sscanf to parse string as double. In french, the decimal separator is a comma, not a point so string("0.5423") gives double(0)

Re: [osg-users] Can see parts of the back side of a model

2018-03-15 Thread Sebastian Schmidt
In my case the original 3DS model had some flipped face normals due to wrong vertex winding etc. OSG Version: 3.4.1 OS: OpenSuse Leap 42.1 -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=73100#73100 ___

Re: [osg-users] [osgPlugins] Conflict between OSG and Qt

2018-03-15 Thread Robert Osfield
Hi Joseph, On 15 March 2018 at 08:46, Joseph Mirabel wrote: > I found the bug. The fault is from Collada Dom library. Qt is settings the > numeric locale to french (because it is the default on my computer). The > Collada Dom uses sscanf to parse string as double. In french, the decimal > sepa

Re: [osg-users] [ANN] Job Opportunity: C++ / 3D Developer

2018-03-15 Thread Viscopic GmbH
Hello dear OSG-community, We are currently looking for candidates for full time positions at our Mixed Reality Start-up Viscopic. Best regards -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=73099#73099 Attachments: http://forum.openscenegrap

[osg-users] osg::Operation

2018-03-15 Thread Adrian Jelffs
Hello, I am using osgEarth to add and remove layers but I get a crash when I am running in debug mode. I have read that this is probably a thread safety issue and I should probably be using osg::Operation and Viewer::addUpdateOperation(). How do I use these methods? I have bought the book on OS

Re: [osg-users] Overriding the mouse pan up/down

2018-03-15 Thread Adrian Jelffs
Hello, I think I have figured out what is happening here. The problem is that I am using osgEarth and the mouse up and down movements are linked to the x and y of the earth, a bit like latitude and longitude. So if you look down at the earth from above then the panning works great. However if y