Hi Brian,
Please update to 3.6.1. There are many improvements between 3.5.6 dev
release and the latest stable release, in particular to osgText so
while I can't say specifically that the issue you have come across is
fixed, there is a good chance. There are also so many other
improvements that i
Hello,
I compiled this version on Windows 10 x64, Visual Stdio 2017 and it works very
well.
But in the compilation I had an error on the dicom plugin, it detects the dcmtk
included in ITK, but it did not add the inclusion path in the generated project
until I did it manually.
Except that every
Hi,
We are using osg version 3.5.6 from VCPKG.
When we load a DXF which includes text it loads and displays fine. However if
we then call GUIActionAdapter::computeIntersections on the scene whilst the
mouse is over a piece of text within the loaded DXF it crashes here:
Code:
void Text::acce
After i have finished moving my gui code from osg to qt,
i noticed a strange render bug in my scene.
Basically i have a compositeviewer with two views, each view has a
GLWidget/QWidget
like in the osgviewerQt example.
osgViewer and Qt each run in separate thread.
The first view contains also my
Sorry, forget the noise. Sorry again.
Am 29.05.2018 um 16:53 schrieb Werner Modenbach:
> Does anybody know which character encoding osgText::Text is using?
> I have problems with my internationalization.
>
> Many thanks
>
> - Werner -
>
> ___
> osg-users
Does anybody know which character encoding osgText::Text is using?
I have problems with my internationalization.
Many thanks
- Werner -
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users
Hi,
Is the stipple pattern also working on OpenGL ES 3 ?
I think it is not native, but is there a specific implementation in OSG?
If not, do you any clue about how to achieve it?
Thank you!
Cheers,
Jérôme
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic
7 matches
Mail list logo