Add my two cents
I'd by up for making a small unit test application framework. This is also a
problem for osg examples at the mo. They only run in console/desktop
environments.
I could develop a simple DemoBase class or whatever, examples and Unit tests
inherit from that and then for each
Awesome!!!
Thank you, I'll give that a try!
Thank you,
--Maxim
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=74014#74014
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Hi Maxim,
You can generate it from the code with doxygen.
http://www.openscenegraph.org/index.php/documentation/guides/user-guides/106-create-doxygen-documentation
Cheers.
2018-06-08 16:44 GMT+02:00 Maxim Stere :
> Did a check from home,
> Everything works. So it seems that it's the proxy that
Did a check from home,
Everything works. So it seems that it's the proxy that is blocking it.
Is there a way to get a downloaded or checked out copy of the API? This way we
can have it on our internal network for reference?
I saw that some people had the OSG 3.0 API online, so wondering how
Hi Robert,
i have downloaded and built OSG 3.6.1 from the master-branch.
The osg-example data is also downloaded from the git
See attached "example.osg" which causes a crash.
*.obj files don't even load with a file-not-found error.
robertosfield wrote:
> Hi Peter,
> On Fri, 8 Jun 2018 at
Hi Peter,
On Fri, 8 Jun 2018 at 11:39, Peter Klose wrote:
> I have dowwnloaded the actual OSG version from github and compiled it
> together with all examples with Visual Studio 2013 on Windows7 (with your
> support btw) succesful.
> The examples are working fine and i have created my own first
Hi Robert,
sorry for the pretty general questioning, but i was thinking there might have
been some known errors in the DBloader.
So it looks like i have to go through every detail to detect the problem.
I have dowwnloaded the actual OSG version from github and compiled it together
with all
Hi Peter,
On Fri, 8 Jun 2018 at 10:24, Peter Klose wrote:
> after building the examples of the OSG package i encoutered problems with the
> osgviewer application.
> When trying to load simple *.osg files or *.obj it crashes with an error
> thrown by Openthread, but with *.osgt files everything
Hi,
after building the examples of the OSG package i encoutered problems with the
osgviewer application.
When trying to load simple *.osg files or *.obj it crashes with an error thrown
by Openthread, but with *.osgt files everything runs fine.
Any ideas?
Thank you!
Cheers,
Peter
Hi Chris,
On Thu, 7 Jun 2018 at 22:19, Chris Hanson wrote:
> I was mostly suggesting POCO in terms of all of the support code that it
> provides for the parts outside the core scenegraph. But I understand that
> that's not what you're focusing on right now.
One thing I feel is worth doing is
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