[osg-users] osgQt aspect ratio issue when inside QMainWindow

2020-02-20 Thread OpenSceneGraph Users
Hi, I am trying to put an osgQOpenGLWidget inside a QMainWindow. I managed to made it quite easily but the resulting image is stretched and I cannot change its aspect ratio to made it right (the cow.osg is really stretched). Can you help me, please? I have been struggling with this few lines of

Re: [osg-users] ProgramBinary and shader composition - does it work?

2020-02-20 Thread OpenSceneGraph Users
Hi Glenn, On Wed, 19 Feb 2020 at 17:56, OpenSceneGraph Users < osg-users@lists.openscenegraph.org> wrote: > I was looking in the glProgramBinary support in osg::Program. I don't > *think* it is integrated with your "pragmatic" define-based shader > composition system. Specifically there doesn't

Re: [osg-users] [Performance] Update dynamic vertices in drawable by external incoming data

2020-02-20 Thread OpenSceneGraph Users
On Wed, 19 Feb 2020 at 14:26, OpenSceneGraph Users < osg-users@lists.openscenegraph.org> wrote: > thank you for your advice about initial setup of a big array. That is a > big help. > > As you said:*"There a number of ways to go about this type of task, > which route to take will depend on