Aha! Thanks for the tip. I needed to add this call to osggtkdrawingarea.cpp realise callback
gtk_gl_area_set_has_depth_buffer(area, TRUE); Working as before now. Cheers, On Mon, 2020-09-07 at 20:33 +0100, OpenSceneGraph Users wrote: Hi Franco, I can't help with GTK related stuff as I've neer worked with it. If you can try your scene graph with the standard osgViewer rather than embedding into a GTK graphics context. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org<mailto:osg-users@lists.openscenegraph.org> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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