Aha! Thanks for the tip.

I needed to add this call to osggtkdrawingarea.cpp realise callback

gtk_gl_area_set_has_depth_buffer(area, TRUE);

Working as before now.

Cheers,

On Mon, 2020-09-07 at 20:33 +0100, OpenSceneGraph Users wrote:
Hi Franco,

I can't help with GTK related stuff as I've neer worked with it.

If you can try your scene graph with the standard osgViewer rather than 
embedding into a GTK graphics context.

Robert.

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