[osg-users] How to Implement Landing Light... Give me Hint!

2020-11-10 Thread OpenSceneGraph Users
Hello, osg family!. To implement Landing-Light as shown below Is it possible to implement with osgLight Source and Spot Light without using Shader? Otherwise, can you implement Landing-Light using only Shader? If there is a good way, please give me a hint. Have a nice day https://cdn.sho

[osg-users] How can I know the number of GUIEventAdapter::USER in the message queue for GUIEventHandler?

2020-11-10 Thread OpenSceneGraph Users
system Win10 ,osg 3.6.4, osgearth 2.10.0,GTX1660 -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this

Re: [osg-users] Volume of .obj model

2020-11-10 Thread OpenSceneGraph Users
When you saying volume what do you actually mean? The models that are loadable from .obj can be totally unconstrained open meshes where a volume isn't normally applicable without extra constraints. Do you know your models are manifold geometries? ___ os

[osg-users] Volume of .obj model

2020-11-10 Thread OpenSceneGraph Users
Hi, I'm currently trying to understand which is the occupation volume of an .obj file loaded in the node: osg::ref_ptr boat = osgDB::readNodeFile("file.obj"); Then, the problem is that I need to understand the real length, width and height of the node. I found a solution, but I think that the