[osg-users] [Auto-Reply] I'm driving right now - I'll get bac...

2020-12-09 Thread OpenSceneGraph Users
[Auto-Reply] I'm driving right now - I'll get back to you later. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] How do I render a.ive model with shader?

2020-12-09 Thread OpenSceneGraph Users
i find this setUseVertexAttributeAliasing must be set in Osg when using higher versions of Shader. Otherwise it won't work gc->getState()->setUseVertexAttributeAliasing(true); 在2020年11月28日星期六 UTC+8 上午11:14:29 写道: > I'm new to this. To be honest, I don't understand. > > I want to know how

Re: [osg-users] Why not show textures when rendering geometry with PrimitiveSet::TRIANGLES using Shader330 version?

2020-12-09 Thread OpenSceneGraph Users
i find this setUseVertexAttributeAliasing must be set in Osg when using higher versions of Shader. Otherwise it won't work gc->getState()->setUseVertexAttributeAliasing(true); 在2020年12月5日星期六 UTC+8 下午5:22:22 写道: > On Sat, 5 Dec 2020 at 04:31, OpenSceneGraph Users < > osg-...@lists.opensce