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i find this setUseVertexAttributeAliasing must be set in Osg when using
higher versions of Shader. Otherwise it won't work
gc->getState()->setUseVertexAttributeAliasing(true);
在2020年11月28日星期六 UTC+8 上午11:14:29 写道:
> I'm new to this. To be honest, I don't understand.
>
> I want to know how
i find this setUseVertexAttributeAliasing must be set in Osg when using
higher versions of Shader. Otherwise it won't work
gc->getState()->setUseVertexAttributeAliasing(true);
在2020年12月5日星期六 UTC+8 下午5:22:22 写道:
> On Sat, 5 Dec 2020 at 04:31, OpenSceneGraph Users <
> osg-...@lists.opensce
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