Re: [osg-users] A problem with regard to std:istream on Android

2017-05-27 Thread
6/3404710 Note that you need a special permission to read from external storage, too. 2017-05-26 13:06 GMT+07:00 龚来恩 <8802...@qq.com>: > Hi All, > I'm trying to make osgEarth run on Android (OSG 3.2 & osgEarth 2.3). Now > the earth can display on Android system. But I run into a prob

[osg-users] osg plugin couldn't load an osgb or ive file on Android system

2017-05-26 Thread
Glen  8802...@qq.com   From:  龚来恩 Date: 2017-05-26 14:06 To:  OpenSceneGraph Users Subject: [osg-users] A problem with regard to std:istrea

[osg-users] osg plugin couldn't load an osgb or ive file on Android system

2017-05-26 Thread
loaded successfully, so >> operate can normally work if reading stream with text format. It's time consuming to convert all data format from osgb to osg. Can anybody give me a better choice? Thank you in advance! Glen 8802...@qq.com From: 龚来恩 Date: 2017-05-26 14:06 To: OpenScen

[osg-users] osg plugin couldn't load an osgb or ive file on Android system

2017-05-26 Thread
loaded successfully, so >> operate can normally work if reading stream with text format. It's time consuming to convert all data format from osgb to osg. Can anybody give me a better choice? Thank you in advance! Glen 8802...@qq.com From: 龚来恩 Date: 2017-05-26 14:06 To: OpenScen

[osg-users] A problem with regard to std:istream on Android

2017-05-26 Thread
Hi All, I'm trying to make osgEarth run on Android (OSG 3.2 & osgEarth 2.3). Now the earth can display on Android system. But I run into a problem with regard to std:istream. I tried to load an osgb file by the following code osg::ref_ptr node =

Re: [osg-users] Related to osg lines

2017-04-18 Thread
Hi, I think LineSymbol class has no this kind of function. Maybe you could use osg to do it. Glen 8802...@qq.com From: Rambabu Repaka Date: 2017-04-18 17:53 To: osg-users Subject: Re: [osg-users] Related to osg lines Hi,In osgearth project linesymbol is using and drawing the road but i

Re: [osg-users] Related to osg lines

2017-04-18 Thread
Hello, I saw these codes in OSGEarth project. Glen 8802...@qq.com From: Robert Osfield Date: 2017-04-18 17:26 To: OpenSceneGraph Users Subject: Re: [osg-users] Related to osg lines On 18 April 2017 at 10:22, Rambabu Repaka wrote: > Hi,Iam drawing lines using the

[osg-users] OSG 3.5.1 doesnt support GL3 well

2017-04-15 Thread
Hi All, Today I downloaded the OSG 3.5.1. I wondered why this developer release not update for one year. I finished the building process with Cmake option OSG_GL3_AVAILABLE and run osgsimplegl3 example. It worked well except that loaded model has no texture. In order to enable texture,

[osg-users] OSG 3.5.1 doesn't support GL3 well

2017-04-15 Thread
Hi All, Today I downloaded the OSG 3.5.1. I wondered why this developer release not update for one year. I finished the building process with Cmake option OSG_GL3_AVAILABLE and run osgsimplegl3 example. It worked well except that loaded model has no texture. In order to enable texture, I

Re: [osg-users] Fwd: how to solve QT5 multi-thread problem

2017-02-13 Thread
"osg-users@lists.openscenegraph.org" 抄送人: 主 题:Re: [osg-users] Fwd: how to solve QT5 multi-thread problem 9:22, 13 February 2017 г., "来恩" <first_...@21cn.com>:  Hello Konstantin, Was the environment variab

Re: [osg-users] Fwd: how to solve QT5 multi-thread problem

2017-02-12 Thread
-- 发件人:Konstantin Podsvirov "konstan...@podsvirov.pro" 时 间:2017/02/13 13:42:11 星期一 收件人:OpenSceneGraph Users "osg-users@lists.openscenegraph.org" 抄送人: 主 题:[osg-users] Fwd: how  to  solve  QT5  multi-thread  problem Hello, Glen. 8:07, 13 F

[osg-users] how to solve QT5 multi-thread problem

2017-02-11 Thread
Hi All, Now I use QT4.8.7 as my application's GUI framework(it seems that there is no other better choice ), it works well with OSG. My users want me to upgrade my GUI, they said the GUI is too old and obsolete, so I plan to use QML technology to do this task. But how to embed QGLWidget

[osg-users] use C# to invoke OSG code

2016-01-19 Thread
 Hi all,    These days I'm study SWIG which is software development tool for building scripting language interfaces to C and C++ programs. Is there anyone use C# to invoke OSG C++ code with SWIG. If so, could you give me a sample code to illustrate how to do it.    Glen

[osg-users] C# language invoke OSG function

2014-06-19 Thread
Hi Everyone, I want to develop an 3D application based on OSG. Is it possible that I use C# language to develop UI, and OSG presentation function is invoke by C#. If it is feasible, please give me an source code example. Glen ___ osg-users